Zack Russ.   A simple platform game using pygame.  Player collects jewels and progresses through the levels. A Platformer.

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Presentation transcript:

Zack Russ

  A simple platform game using pygame.  Player collects jewels and progresses through the levels. A Platformer

 The Player  The player is a small pirate sprite drawn in paint.  There are 4 frame states: 2 walking left and 2 walking right.

  There are five playable levels in all.  Each level has a jewel near the top.  The player exits at the top right. The Levels

  Players use arrow keys to move.  Up key makes players jump.  Players must reach the top of the level to get the jewel and go to the next level.  Time is kept while playing and stops when the player reaches the game over screen (level 7). Gameplay

  All codes used in this game are based off of the examples provided on Blackboard and the book: Making Games with Python and Pygame, by Al Sweigart.  All levels are stored in a separate module called Levels. Codes