Welcome to CAST! Universal Design for Learning: A Framework for Teaching All Learners May 21-22, 2013 San Diego
Who are we? Grace Meo Allison Posey
For Online Resources & discussions
Overall Workshop Goals Day 1: To learn how UDL addresses challenges of learner variability to build expert learners Day 2: To strategize how to apply UDL to practice To build tools & resources
Seen another way: UDL Framewor k UDL Guideline s Application Lesson Planning
What are your goals? For this workshop For your professional development
As we work, think about: What will you share with colleagues? What will you do to take this workshop beyond the 2 days? What motivates you to try something new?
This workshop: build awareness
Getting to Know You Who’s in the room? Scavenger hunt
Learning about learning People learn the same way – we can measure, IQ Discrete stages everyone passes through
Learning ‘Styles’ Multiple Intelligences Myers-Briggs Right/left brain
Problem : Learning: fixed If individual cannot learn same information in same way person has a learning ‘disorder’
Now, brain science: cornerstones of learning 1.Tremendous variability 1.Learning is a dynamic interaction between learner & environment (context matters!)
Learners are highly variable...
Learning science has also taught us: Context matters!
Variability: learn to make an Indian Meal
the ways you would and would not like to do this I would like to …. Work with a chef I would not like to … Shop for ingredients I would not like to … Shop for ingredients Personal reflection Small group sharing Whole group highlights Goal: Prepare an Indian Meal for 4 friends © CAST2012
Goal: prepare a delicious Indian meal, for 4 people Variability & Context © CAST
UDL: Variability & Context Matter
Elbow buddy discussion What resonated? How do ideas of variability & context relate to this discussion?
Break
Building Background: UDL is based in learning sciences Started in the margins
Informed by Universal Design … “all new environments and products, to the greatest extent possible, should be usable by everyone regardless of their age, ability, or circumstance. ” Retrieved May 6, 2011 from
You can retrofit, however …
Design for beginning thinking of all
Choose one & discuss: How does it reduce barriers? How does design for margins benefit many? Ramps Curb Cuts Electric Doors Captions on Television Easy Grip Tools…
UD Assumptions 1.Not one size fits all – but alternatives for everyone. 1.Not added on later – but designed from the beginning. 1. Not access for some – but access for everyone.
Universal Design for Learning A mindset for designing learning experiences all individuals can gain knowledge, skills, and enthusiasm for learning reduces barriers to the curriculum while maintaining high achievement standards for all
UDL Review: UDL At A Glance
Quadrant Partners for discussions Choose at least 1 person to put in each quadrant
Pause & Reflect on one UDL Assumption Learners in classroom represent a range of variability The goal of instruction is to develop ‘expert learners’ Curriculum needs to reflect the variability of all learners Learning is the dynamic interaction of the individual with the environment (context)
Learning Brain & UDL Guidelines Recognition: the “what” of learning – Multiple means of representation Strategic Network: the “how” – Multiple means of action and expression Affective Network: the “why” – Multiple means of engagement
3 Principles, 9 Guidelines with checkpoints
Goal of learning: Expert learners Resourceful, knowledgeable Strategic, goal directed Purposeful, motivated
Flexibility using UDL Guidelines Do not have to use them all Often using one guideline supports another Designing learning experiences using the Guidelines may take longer at first, but they support learner variability
David Rose presents the UDL Guidelines
CAST 2012 Multiple Means to Access Guidelines
CAST 2012 Multiple Means to Access Guidelines
Build lessons that are ‘more full’ Use UDL Guidelines to build upon the design of learning environments that support variability
MSHA, October LUNCH 12:00 – 12:45