Warm-Up: September 22, 2015 Complete the table VariableSymbolSI Unit of MeasurementSI Symbol Timetsecondss x m/s meters per second squared.

Slides:



Advertisements
Similar presentations
Motion in Two and Three Dimensions; Vectors
Advertisements

Two-Dimensional Motion and Vectors
PHYSICAL SCIENCE MOTION
One dimensional motion
Physics Motion. Mechanics is the study of motion, and the forces and energies that affect motion. -Kinematics describes how objects move -Dynamics describes.
Linear Motion Chapter 2. Vectors vs Scalars Scalars are quantities that have a magnitude, or numeric value which represents a size i.e. 14m or 76mph.
Describing Motion: Kinematics in One Dimension AP Physics Chapter 2.
Motion in One Dimension
Chapter 2 Motion in One Dimension. Kinematics Describes motion while ignoring the agents that caused the motion For now, will consider motion in one dimension.
Physics Ch. 4 Physics Ch. 4.  Acceleration is the rate of change of velocity in a specific direction.  It is a VECTOR quantity – has magnitude & direction.
Vectors and Scalars AP Physics B. Scalar A SCALAR is ANY quantity in physics that has MAGNITUDE, but NOT a direction associated with it. Magnitude – A.
Kinematics in One Dimension. Mechanics Kinematics (Chapter 2 and 3) The movement of an object itself Concepts needed to describe motion without reference.
Physics 521 Section 2.4 and Chapter 3.  Acceleration is the rate at which the velocity of an object changes.  When the velocity changes ( ) during some.
Describing Motion: Kinematics in One Dimension
Chapter 3 Projectile Motion
Two-Dimensional Motion and Vectors
PHYSICS: Vectors and Projectile Motion. Today’s Goals Students will: 1.Be able to describe the difference between a vector and a scalar. 2.Be able to.
Motion. Some Motion Terms Distance & Displacement Velocity & Speed Acceleration Uniform motion Scalar.vs. vector.
Kinematics Velocity and Acceleration. Motion Change in position of object in relation to things that are considered stationary Usually earth is considered.
Honors Physics Chapter 3
Chapter 2 and 3 Motion and Accelerated Motion Types of Quantities in Physics Types of Quantities in Physics 1. Scalar- Magnitude(size) examples: speed,
WHAT IS MOTION? HOW DO WE DESCRIBE MOTION? Unit 2 - Kinematics SP1. Students will analyze the relationships between force, mass, gravity, and the motion.
Two-Dimensional Motion and VectorsSection 1 Preview Section 1 Introduction to VectorsIntroduction to Vectors Section 2 Vector OperationsVector Operations.
PHYSICS UNIT 1: KINEMATICS (Describing Motion). MOTION ALONG A LINE Who’s Upside Down?
Section 2 Acceleration.  Students will learned about  Describing acceleration  Apply kinematic equations to calculate distance, time, or velocity under.
Two-Dimensional Motion and VectorsSection 1 Preview Section 1 Introduction to VectorsIntroduction to Vectors Section 2 Vector OperationsVector Operations.
Accelerated Motion Merrill Physics Principles and Problems.
Two-Dimensional Motion and VectorsSection 1 © Houghton Mifflin Harcourt Publishing Company Preview Section 1 Introduction to VectorsIntroduction to Vectors.
Mathematical Model of Motion Chapter 5. Velocity Equations Average velocity: v =  d/  t To find the distance traveled with constant or average velocity.
Copyright Sautter General Problem Solving Steps (1) Read the problem more than once (three of four times is preferable) (2) Decide what is to be.
TOPIC I.. I. Branch of Mechanics that deals with motion without regard to forces producing it. Branch of Mechanics that deals with motion without regard.
Two-Dimensional Motion and Vectors
Vectors vs. Scalars Pop Quiz: Which of these do you think are vector quantities? Mass, Temperature, Distance, Displacement, Speed, Velocity, Acceleration,
Chap. 3: Kinematics in Two or Three Dimensions: Vectors
Vectors and Projectile Motion Chapter 3. Adding Vectors When adding vectors that fall on the same line, using pluses and minuses is sufficient. When dealing.
Chapter 5 Physics 1 Projectile Motion Go through these flashcards at least once a day to get an “A”!
Preview Section 1 Introduction to Vectors Section 2 Vector Operations
Displacement, Velocity, Constant Acceleration.
Advanced Physics Chapter 3 Kinematics in Two Dimensions; Vectors.
Chapter 3: Two-Dimensional Motion and Vectors. Objectives Define vectors and scalars. Understand simple vector operations like addition, subtraction,
Warm-Up: September 15, 2015 Using the graph and line of best fit from yesterday’s class, estimate the length of the spring when 50 g is hung from it.
Object’s in Motion Study Guide – Chapter 4 1.Define and explain the difference between speed and velocity. 2.Define and explain the difference between.
READ PAGES Physics Homework. Terms used to describe Physical Quantities Scalar quantities are numbers without any direction Vector quantities that.
Motion at Angles Life in 2-D Review of 1-D Motion  There are three equations of motion for constant acceleration, each of which requires a different.
Physics In Motion 1-D Kinematics Aristotle’s Notion of Motion  All objects will remain at rest unless an external force is acted upon them. If an.
Motion Along a Straight Line Chapter 3. Position, Displacement, and Average Velocity Kinematics is the classification and comparison of motions For this.
Chapter 3 Motion in 2 dimension. Chapter 3 Objective Differentiate between scalar and a vector Understand how to calculate a vector Describe projectile.
Journal #7 Most missed question on the test: The total mass of four containers is 3.500kg. If A is 256g, B is 5917cg, and C is 382g, what is the mass.
Bell Ringer You throw a football horizontally, and drop a football from the same height and at the same time. Which will hit the ground first? PLEASE.
Chapter 2 Motion in ONE dimension. Displacement This chapter we are only doing to study motion in one direction. This chapter we are only doing to study.
1D KINEMATICS AP Physics 1. KINEMATICS How objects move.
Linear Motion Kinematics. Kinematics – how objects move Dynamics – why objects move.
Brain Teaser During the Little League baseball season, every team plays every other team in the league ten times. If there are ten teams in the league,
Motion along a straight Line: In order to describe an objects motion you need to be aware of where it is located at different times. In other words, we.
Chapter 2 Describing Motion.
Bell Ringer You throw a football horizontally, and drop a football from the same height and at the same time. Which will hit the ground first? PLEASE.
Introduction to Motion
Vectors AP Physics.
Chapter 3 Kinetics in Two or Three Dimensions, Vectors (1 week)
Vector Resolution and Projectile Motion
Motion.
Vectors List 5-8 situations that would involve 1 or 2 different forces acting on an object that cause it to move in a certain direction.
Physical Science Chapter 11: Motion.
Introduction to Motion
Unit B01 – Motion in One Dimension
Constant Motion HS-PS1 Level 1.
ACCELERATION.
Vectors.
VECTORS Level 1 Physics.
Presentation transcript:

Warm-Up: September 22, 2015 Complete the table VariableSymbolSI Unit of MeasurementSI Symbol Timetsecondss x m/s meters per second squared

Homework Questions?

Scalar vs. Vector  Scalar – A quantity with only magnitude. Temperature Mass Density Speed  Vector – A quantity with both magnitude and direction. Velocity Acceleration

Subscripts and Symbols  f  final  i  initial  0  initial (time = zero)  No subscript  final  Δ = delta = change = final – initial  Bar above variable = average It is often omitted

Equations

Adding Vectors in 1D  The resultant is the sum of two or more vectors.  If they are in the same direction, add their magnitudes.  If they are in opposite directions, subtract their magnitudes. The direction of the resultant is in the direction of the larger vector.

Adding 2-D Vectors  Place vectors tip to tail  Draw an arrow from the tail of one to the tip of the other (complete the triangle) This is the resultant  Use Pythagorean Theorem to find the magnitude if the vectors are perpendicular

You-Try #1  Find the resultant of the following pairs of vectors: a) 3 m right and 7 m left b) 2 m up and 5 m up c) 4.0 m North and 3.0 m East d) 2.0 m North and 3.0 m West

Motion Graphs Distance vs. Time Velocity vs. Time Horizontal axis Time Vertical axisDistanceVelocity DistanceLineArea under the line VelocitySlope of lineLine AccelerationSlope of line

Example 2  Use the following velocity vs. time graph to determine how far the object traveled after 5.0 seconds. After 10.0 seconds.

You-Try #2  Use the following velocity vs. time graph to determine how far the object traveled after 15.0 seconds. After 20.0 seconds.

Breakdown Method 1. What information does the problem give me? 2. What is the question asking for? 3. What formula(s) do I need? 4. Check for unit consistency 5. Replace variables in the formula with the numbers in the problem. 6. Calculate the correct answer. 7. Is the answer reasonable?

Warm-Up: September 23/24, 2015  A penny is dropped from a 137 meter tall building onto the street below. Gravity accelerates it at a constant 9.8 m/s 2 (ignoring air resistance). How far has the penny fallen after 2.0 seconds? After 10. seconds?

Assignment  Review Worksheet – available on the web site. Answer questions on lined/graph paper. Due Friday  You have the rest of class to work with your partner on it.

Kinematics Review Worksheet  Should be completed in class today  You may work with 1 or 2 other people (no groups larger than 3)

Warm-Up: September 25, 2015  A cannon ball is launched upward at 105 m/s from the edge of a ship 4.7 m above the surface of the ocean. Gravity accelerates it downward at 9.8 m/s 2. How high above the ocean is the cannon ball 3.0 seconds after launch?

Kinematics Review Answers  1) Breakdown Format – from notes  2) Vector includes direction, scalar does not  3) Final – initial  4) 78 m  5) 12 s  6) Velocity includes direction, speed does not  7) 1.0x10 2 m

Kinematics Review Answers  8) A – Accelerating  8) B – Moving forward (in positive direction) at a constant speed  8) C – Moving backward (in negative direction) at a constant speed  8) D – At rest  9) -1.8 m/s

Kinematics Review Answers  10A) 14 m/s west  10B) 4 m/s east  10C) 4.2 m/s right  10D) 4.6 m/s NE  10E) 3.4 m/s SW

Kinematics Review Answers

Kinematics Questions?

Assignment Solutions  Solutions to the chapter 3 assignment are posted online.  Solutions to the chapter 2 assignment will be posted online by the end of the day.  Check your work over the weekend.

You-Try: Page 82 #93  A plane changes its velocity from 145 m/s to 75 m/s in 15 s. a) What is the plane’s average acceleration? b) Assuming the plane’s acceleration is constant, how far does the plane fly in the 15 s?

You-Try: Page 84 #115  A helicopter is rising at 5.0 m/s when a bag of its cargo is dropped. The bag falls for 2.0 s. a) What is the bag’s velocity? b) How far has the bag fallen? c) How far below the helicopter is the bag?

Netbooks – Review Game  Partner up with 1 other student  Only 1 netbook per pair   “Kinematics Review Game”  Have desks cleared enough to safely rest your netbook on the desk

Warm-Up:  A car accelerates from 10 m/s to 35 m/s in 5.7 seconds. What is the car’s average acceleration?

Acceleration Lab  Read the opening paragraph and write a hypothesis.  Read through the lab paper.  You will be assigned your lab group.