World Conference – Next Generation Testing 08 – 12 July, Le-Meridien, Bangalore Mindmaps and Exploratory Testing Ajay Balamurgadas Meeta Prakash
Disclaimer: This presentation has more of our own learning’s from various experiences and has nothing to do with our employers.
Know us! Your name and other details Your background in testing What do you understand about Exploratory Testing (ET) and Mind maps Expectations from this session
Audience: Various experience level Pre-requisites: A laptop with Free Mind or XMind installed. Key takeaways: Exploratory Testing What is a mind map and its usage in testing with ET Creation of mind maps Different types of mind maps Usage of mind maps in different stages of testing process Takeaways
Learn ET & mind mapping and use in your projects Free tool to brainstorm test ideas How to save time and not miss any scenario Useful tool to use in any stage in testing cycle Get to know about traps, tips and benefits of mind-mapping Improve testing process using ET Key Benefits
Agenda
Resources from Workshop Exploratory Testing
Blogs to Follow James Bach: Michael Bolton: BBST website: Dr. Cem Kaner’s article: Ministry of Testing: oratory-testing/ oratory-testing/
Lessons Learned in Software Testing Testing Computer Software Explore It Any book written by Gerald M Weinberg Tap into Mobile Application Testing Books to Read
Useful Tools Perlclip XMindmaps Rapid Reporter FastStone Capture Google ColorCop e-of-my-3rd-ebook-50-tips-to.htmlhttp://enjoytesting.blogspot.in/2012/04/releas e-of-my-3rd-ebook-50-tips-to.html
Contact Details
Exploratory Testing
What is Testing?
Empirical, technical investigation of the product, done on behalf of stakeholders, intended to reveal quality-related information of the kind that they seek [Dr Cem Kaner] Questioning a product in order to evaluate it [James Bach]
What is Exploratory Testing?
ET …… As a term - Cem Kaner in 1983 Key Names - Cem Kaner, James Bach, Michael Bolton, Jon Bach and others As a practice – consistently been used by good testers from ever
ET Vs ST Exploratory Testing Is directed from within Is determined in the moment Is about investigation Is about improving test design Emphasizes adaptability Emphasizes learning Like having a conversation Like playing in a jam session Scripted Testing Is directed from elsewhere Is determined in advance Is about confirmation Is about controlling tests Emphasizes predictability Emphasizes decidability Like making a speech Like playing from a score Michael Bolton CHECKING
ET – Structured Testing Technique What can impact the structure of ET Test design heuristics Chartering Time boxing Perceived product risks The nature of specific tests The structure of the product being tested The process of learning the product Development activities Constraints and resources afforded by the project The skills, talents, and interests of the tester The overall mission of testing
Testing : to know - to find Testing (primarily) to Learn Forming a mental model of the product. Learning what the product is supposed to do. Create inventory of the product elements you may want to test. Looking at consistency relationships and trying various oracles. Generating test data. Considering testability and trying potentially useful tools. Experimenting with different ways of testing it. Reporting issues / defects found. Testing (primarily) to Search Using detailed product knowledge, and any relevant tools, to systematically exercise the product in every important way. Using careful observation and good oracles to detect important bugs. Modifying and diversifying your tests to make them more powerful. Reporting issues / defects found.
ET: Some Situations Learning Focus –Testing a new product –Improving your a model of product by investigating its elements –Using and operating a product, and searching for bugs while also searching for new testing ideas –Scanning or mapping a delivered artifact with focus on potential exploitation, unexpected interaction, or emergent behavior) –Interacting with a product to test your model of it Test Execution Focus – Retesting and testing around a defect – Investigating a puzzling situation – Retesting an old or fixed product – Pair testing – Scenario testing, using personae – Interactive automated testing a.k.a. “computer-assisted testing” – play testing: customers using loosely scripted usability "charters" as they evaluate video games
ET: What We Can Improve Identifying what we’re looking for Developing skills and tactics Recognizing polarities Using heuristics Project Environment Product Elements Quality Criteria Test Techniques Consistency Oracles Developing and refining ET work products
ET: Learning Composition –Affordances: ways in which the product can be used –Dimensions & Variables: the product space and the things that can change –within it –Relationships & Interactions: functions that may cooperate or interfere with –each other –Navigation: where things are and how to get to them Conformance – Benefits: What the product is good for – Consistencies: Fulfillment of logical, factual, and cultural expectations – Oracles: Mechanisms or principles by which we can spot bugs – Bugs and Risks: Potential problems that could matter to some person or agency Context –History: where the product has been, and how it came to be –Operations: inferences about its users and the conditions under which it will –be used Conditions –Attitudes: what our clients care about and what they want from us –Complexities & Challenges: the hardest things to test. –Resources: tools and information that might help us test.
ET: Activity Team up! Within your group, choose something that you have explored, or could imagine exploring; or an exploration from history – A city – A country – A building – A new subject or field Identify the activities, skills, and tactics that happen during exploration
Mind Maps Mind mapS: Excellent Tool to aid Testing Thought Process
Overview
WHAT is a mind map
Uses of mind maps
Time to create your first mind map DEMO
FEATURE MAPS – Highlights the features of the product COVERAGE MAPS – Can be used to track the testing coverage TEST DESIGN MAPS – Can be used to brainstorm, review test ideas Types of maps
Application tours
Article overview
Tools
Analyze requirements – Use Feature maps Brainstorm test ideas – Use Test Design maps Smoke Testing – Use Component maps Regression Testing – Use Coverage maps Project Planning – Use Coverage maps Train testers – Use Feature & Component maps When to use in testing
Many nodes Long sentences like this stretch the map and make the map look small Add more details than necessary Make it bland – no colors, no icons Unbalanced maps – More nodes on one side compared to other Export in mind map format and not in png/pdf No conventions used Common mistakes
Create a central node, Press Insert & Enter Create outline on paper first Learn shortcuts Save regularly Try to fit the map on a single page Multi-line sentences Use themes and have consistency Keep practicing Tips & TRICKS
Resources
Resources
Thank You World Conference – Next Generation Testing UNICOM Trainings & Seminars Pvt. Ltd.