Instructional Technologies - used as media for delivering instruction - conveyors of information and tutors of students. Mindtools – are computer applications.

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Instructional Technologies - used as media for delivering instruction - conveyors of information and tutors of students. Mindtools – are computer applications w/c is used by the learner when engage in critical thinking about a topic that they are studying. - students cannot use mindtools learning strategies without thinking or studying deeply their lessons.

Using Computers as Mindtools: Several classes of Mindtools Semantic organization tools dynamic modeling tools information interpretation tools knowledge construction tools conversation and collaboration tools

Semantic Organization Tools - help learners to analyze and organize what they know or what they are learning. Two best known tools 1.Database – Computerized record keeping systems – Store information in organized databases that facilitates retrieval. – for analyzing and organizing subject matter A large number of critical thinking skills are required to use and construct knowledge oriented databases.

2.Semantic networking (concept mapping) tool – visual screen tools for producing concept maps. – computer-based, visualizing tools for developing representations of semantic networks in memory.

Dynamic Modeling Tools – help learners to describe the dynamic relationships among ideas. – include spreadsheets, expert systems, systems modeling tools, and microworlds. 1.Spreadsheets  Grid or matrix of empty cells with columns identified by letters and rows identified by numbers.  Computerized, numerical record keeping systems.  Designed originally to replace paper-based, ledger accounting systems. 2.Expert systems  simulates the way human experts solve problems.  An artificial decision maker.  designed to function as intelligent decision supports.

3.Systems Modeling Tool  Complex learning requires students to solve complex and ill-structured problems as well as simple problems. Complex learning requires that students develop complex mental representations of the phenomena they are studying. 4.Microworlds  exploratory learning environments or discovery spaces in which learners can navigate, manipulate or create objects, and test their effects on one another.  provide the exploratory functionality needed to explore phenomena in those parts of the world.

Information Interpretation Tools – Visualization Tools  Help humans to represent and convey those mental images, usually not in the same form they are generated mentally, but as rough approximations of those mental images. Knowledge Construction Tools 1.Hypermedia  consists of information nodes, which are the basic unit of information storage and may consist of a page of text, a graphic, a sound bite, a video clip, or even an entire document.  have traditionally been used as information retrieval systems.

Conversation Tools Online telecommunications include live conversations: 1.Chats 2.MOOs 3.MUDs 4.Video Conferencing 5.Asynchronous discussions – Electronic mail – Listservs – Bulletin boards – Computer conferences These many forms of telecommunications can be used for supporting interpersonal exchanges among students, collecting information, and solving problems in groups of students

Interpersonal exchanges  Keypals  Global classrooms  Electronic appearances  Electronic mentoring  Impersonations Information collections  Information exchanges  Database creation  Electronic publishing  Electronic field trips  Pooled data analysis

Problem-solving projects  Information searches  Parallel problem solving  Electronic process writing  Serial creations  Simulations  Social action projects Online communication presumes that students can communicate, that is, that they can meaningfully participate in conversations. In order to do that, they need to be able to interpret messages, consider appropriate responses, and construct coherent replies.

Rationales for Using Technology as Mindtools Learners as Designers – Mindtools are not intended necessarily to make learning easier. – Learners do not use Mindtools naturally and effortlessly. – Mindtools often require learners to think harder about the subject matter domain being studied while generating thoughts that would be impossible without the tool. Knowledge Construction, Not Reproduction – Mindtools represent a constructivist use of technology. » Constructivism is concerned with the process of how we construct knowledge. – The meaning that each of us makes for an experience resides in the mind of each knower. – learners are able to comprehend a variety of interpretations and to use each in constructing personal knowledge.

Learning with Technology – Distinction between computers as tutors and computers as Mindtools: the effects of technology versus the effects with computer technology.  Learning with computers: o the learner entering an intellectual partnership with the computer.  Learning with Mindtools: o depends "on the mindful engagement of learners in the tasks afforded by these tools and that there is the possibility of qualitatively upgrading the performance of the joint system of learner plus technology."

 The result of an intellectual partnership with the computer is that the whole of learning becomes greater than the sum of its parts.  Electronic Specialist use their tools to solve problems, not that, tools controls the specialists.  Same as computers should not control learning but instead, computers should be use as tools in order for the learners to acquire knowledge. (Un)intelligent Tools – "the appropriate role for a computer system is not that of a teacher/expert, but rather, that of a mindextension "cognitive tool“. – Mindtools are unintelligent tools, relying on the learner to provide the intelligence, not the computer. – decision-making, and self-regulation of learning are the responsibility of the learner, not the computer.

Distributing Cognitive Processing – Computer tools can function as intellectual partners which share the cognitive burden of carrying out tasks. » Goal as technology-using educators, to allocate to the learners the cognitive responsibility for the processing they do best while requiring the technology to do the processing that it does best. – Learners should be responsible for recognizing and judging patterns of information and then organizing it, while the computer system should perform calculations, store, and retrieve information.

Cost and Effort Beneficial – Mindtools are personal knowledge construction tools that can be applied to any subject matter domain. – Mindtools software is readily available and affordable. – Mindtools are also reasonably easy to learn. – The level of skill needed to use Mindtools often requires limited study. Using computers as Mindtools by employing software applications as knowledge representation formalisms will facilitate meaning making more readily and more completely than the computer-based instruction now available.