Delta3D: To Date Progress of the Delta3D Open Source Game Engine Erik Johnson, Technical Director
What‘s he talking about? Game Engine 101 Features Rendering Input Devices Audio Physics Artificial Intelligence Character Animation Networking GUI Internal Glue Messaging Resources Game State Heart Beat Memory
Game Engine – In search of a real time rendering engine that’s easy to use, with a high level of functionality. Low cost with a flexible licensing scheme preferred. Open source a bonus. Why build it?
How’d they do it?
How is it maintained? Scheduled Releases Community contributions Project-related bug fixes Public Forums and bug tracker Public Wiki
Yeah, but what about tools? Level Editor Particle Systems Editor Character Animations Editor Script Editor Script Editor Editor
Level Editing
Particle Editor
Animation Viewer
Scripting
What about delivering a project? Static content delivery is not enough!
Now what? Erik Johnson Delta3D, Technical Director