Programming with Recursion 1 © 2010 Goodrich, Tamassia.

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Programming with Recursion 1 © 2010 Goodrich, Tamassia

The Recursion Pattern 2 Programming with Recursion  Recursion: when a method calls itself  Classic example: the factorial function: n! = 1· 2· 3· ··· · (n  1)· n  Recursive definition:  As a Java method: // recursive factorial function public static int recursiveFactorial(int n) { if (n == 0) return 1;// basis case else return n * recursiveFactorial(n- 1);// recursive case } © 2010 Goodrich, Tamassia

Programming with Recursion 3 Content of a Recursive Method  Base case(s) Values of the input variables for which we perform no recursive calls are called base cases (there should be at least one base case). Every possible chain of recursive calls must eventually reach a base case.  Recursive calls Calls to the current method. Each recursive call should be defined so that it makes progress towards a base case. © 2010 Goodrich, Tamassia

Visualizing Recursion  Recursion trace A box for each recursive call An arrow from each caller to callee An arrow from each callee to caller showing return value  Example Programming with Recursion 4 recursiveFactorial(4) (3) (2) (1) (0) return1 call return1*1=1 2*1=2 3*2=6 4*6=24 final answer call © 2010 Goodrich, Tamassia

Programming with Recursion 5 Example: English Ruler  Print the ticks and numbers like an English ruler: © 2010 Goodrich, Tamassia

6 Using Recursion drawTicks(length) Input: length of a ‘tick’ Output: ruler with tick of the given length in the middle and smaller rulers on either side Programming with Recursion© 2010 Stallmann drawTicks(length) if( length > 0 ) then drawTicks( length  1 ) draw tick of the given length drawTicks( length  1 ) Slide by Matt Stallmann included with permission.

Programming with Recursion 7 Recursive Drawing Method  The drawing method is based on the following recursive definition  An interval with a central tick length L >1 consists of: An interval with a central tick length L  1 An single tick of length L An interval with a central tick length L  1 © 2010 Goodrich, Tamassia

Programming with Recursion 8 Java Implementation (1) // draw ruler public static void drawRuler(int nInches, int majorLength) { drawOneTick(majorLength, 0);// draw tick 0 and its label for (int i = 1; i <= nInches; i++){ drawTicks(majorLength- 1);// draw ticks for this inch drawOneTick(majorLength, i);// draw tick i and its label } // draw ticks of given length public static void drawTicks(int tickLength) { if (tickLength > 0) {// stop when length drops to 0 drawTicks(tickLength- 1);// recursively draw left ticks drawOneTick(tickLength);// draw center tick drawTicks(tickLength- 1);// recursively draw right ticks } © 2010 Goodrich, Tamassia

Java Implementation (2) // draw a tick with no label public static void drawOneTick(int tickLength) { drawOneTick(tickLength, - 1); } // draw one tick public static void drawOneTick(int tickLength, int tickLabel) { for (int i = 0; i < tickLength; i++) System.out.print("-"); if (tickLabel >= 0) System.out.print(" " + tickLabel); System.out.print("\n"); } Programming with Recursion 9 © 2010 Goodrich, Tamassia