By Daniel Bou-Antoun. This game is a puzzle, adventure game and it will be based around a world that has fallen into a zombie apocalypse but instead of.

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Presentation transcript:

By Daniel Bou-Antoun

This game is a puzzle, adventure game and it will be based around a world that has fallen into a zombie apocalypse but instead of playing the game through the eyes of a survivor you will be playing the game through the eyes of one of the zombies. The game will be based around a typical mall but you will see how it has been effected in the zombie apocalypse. You will see the mall in the background and you will be trying to look for ways to get through the mall that is filled with traps in every corner. There will be a large amount of different traps that this game will have like: bear traps, spikes, covered pits and saws. WHAT IS THIS GAME?

Age: 12+ Platform: PC Rating: PEGI 12 The reason why it will be for 12+ is because this is the age appropriate for a game like this with all the traps and zombies shown in this game. Although the game does not show any real gritty scenes of violence's and there are only small parts that show a little blood. There wont be gory scenes because this is mainly a puzzle game. Also the zombies that will be shown are more inspired from the cartoon zombies that have green skin. TARGET AUDIENCE

DESIGNS

This game will begin with a cutscene showing a horde of zombies moving toward a mall and as they are all walking through one of the zombies notices a sign that is meant for the survivors explaining all the traps and where to meet up to get food supplies. The one zombie that notices the sign also sees that all of the zombies that he was with all fall in a trap that he later walks around. That’s when the main pops up and you start the game. Once the game is started you will be put into the 1 st level and the objective of the game is to go and collect a certain number of floating brains that will be scattered around the level. There wont be any enemies that comes and attacks you, you just have to survive through all the different traps. STORY & GAMEPLAY

In the game you will be able to move left and right with the camera following your movements. You will also be able to jump at a fair height to get past some traps but there will be other traps that will involve you not to jump but to time your movements. You will not be able to spirit but the zombie will still move fairly fast. GAME MECHANICS

MOOD BOARDS These mood boards gave me more of an idea of how this game could be created. Like what kind of traps I could use or how the levels might look and effect the gameplay. It also gave me more of an idea of how the zombie would move around.

QUESTIONS?