CPE 631 Session 17 Branch Prediction Electrical and Computer Engineering University of Alabama in Huntsville.

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CPE 631 Session 17 Branch Prediction Electrical and Computer Engineering University of Alabama in Huntsville

Case for Branch Prediction  Dynamic scheduling increases the amount of ILP => control dependence becomes the limiting factor  Multiple issue processors  Branches will arrive up to N times faster in an n-issue processor  Amdahl’s Law => relative impact of the control stalls will be larger with the lower potential CPI in an n- issue processor  What have we done?  Static schemes for dealing with branches – compiler optimizes the the branch behavior by scheduling it at compile time

7 Branch Prediction Schemes  1-bit Branch-Prediction Buffer  2-bit Branch-Prediction Buffer  Correlating Branch Prediction Buffer  Tournament Branch Predictor  Branch Target Buffer  Integrated Instruction Fetch Units  Return Address Predictors

Basic Branch Prediction (1)  Performance = ƒ(accuracy, cost of misprediction)  Branch History Table: a small table of 1-bit values indexed by the lower bits of PC address  Says whether or not branch taken last time  Useful only to reduce branch delay when it is longer than the time to compute the possible target PC  No address check – BHT has no address tags, so the prediction bit may have been put by another branch that has the same low-order bits  Prediction is a hint, assumed to be correct – fetching begins in the predicted direction; if it turns out to be wrong, the prediction bit is inverted and stored back

Basic Branch Prediction (2)  Problem: in a loop, 1-bit BHT will cause 2 mispredictions (avg is 9 iterations before exit):  End of loop case, when it exits instead of looping as before  First time through loop on next time through code, when it predicts exit instead of looping  Only 80% accuracy even if loop 90% of the time  Ideally for highly regular branches, the accuracy of predictor = taken branch frequency  Solution: use two-bit prediction schemes

2-bit Scheme  States in a two-bit prediction scheme  Red: stop, not taken  Green: go, taken  Adds hysteresis to decision making process NT T T Predict Taken Predict Not Taken Predict Taken Predict Not Taken T NT T

BHT Implementation  1) Small, special “cache” accessed with the instruction address during the IF pipe stage  2) Pair of bits attached to each block in the instruction cache and fetched with the instruction  How many branches per instruction?  Complexity?  Instruction is decoded as branch, and branch is predicted as taken => fetch from the target as soon as the PC is known  Note: Does this scheme help for simple MIPS?

BHT Performance  Prediction accuracy of 2-bit predictor with 4096 entries is ranging from over 99% to 82% or misprediction rate of 1% to 18%  Real impact on performance: prediction accuracy + branch cost + branch frequency  How to improve prediction accuracy?  Increase the size of the buffer (number of entries)  Increase the accuracy for each prediction (increase the number of bits)  Both have limited impact!

Case for Correlating Predictors  Basic two-bit predictor schemes  use recent behavior of a branch to predict its future behavior  Improve the prediction accuracy  look also at recent behavior of other branches if (aa == 2) aa = 0; if (bb == 2) bb = 0; if (aa != bb) { } subi R3, R1, #2 bnez R3, L1 ; b1 add R1, R0, R0 L1:subi R3, R1, #2 bnez R3, L2 ; b2 add R2, R0, R0 L2:sub R3, R1, R2 beqz R3, L3; b3 b3 is correlated with b1 and b2; If b1 and b2 are both untaken, then b3 will be taken. => Use correlating predictors or two-level predictors.

An Example if (d == 0) d = 1; if (d == 1) {... } bnez R1, L1 ; b1 addi R1, R0, #1 L1: subi R3, R1, #1 bnez R3, L2 ; b2... L2:... Initial value of d d==0 ? b1Value of d before b2 d==1 ? b2 0YesNT1YesNT 1NoT1YesNT 2NoT2 T => if b1 is NT, then b2 is NT d=?b1 prediction b1 action New b1 prediction b2 prediction b2 action new b2 prediction 2NTTT TT 0T T 2 TT TT 0T T Behavior of one-bit Standard Predictor initialized to not taken; d alternates between 0 and 2. => All branches are mispredicted

An Example  Introduce one bit of correlation  Each branch has two separate prediction bits: one prediction assuming the last branch executed was not taken, and another prediction assuming it was taken d=?b1 prediction b1 action New b1 prediction b2 prediction b2 action new b2 prediction 2NT/NTTT/NTNT/NTTNT/T 0T/NTNTT/NTNT/TNTNT/T 2T/NTT NT/TT 0T/NTNTT/NTNT/TNTNT/T => Only misprediction is on the first iteration Predicti on bits Prediction if last branch NT Prediction if last branch T NT/NTNT NT/TNTT T/NTTNT T/TTT Behavior of one-bit predictor with one bit of correlation initialized to NT/NT; Assume last branch NT ?NT b1T b2T b1NT b2NT b1T b2T b1NT b2NT

(1,1) Predictor  (1, 1) predictor from the previous example  Uses the behavior of the last branch to choose from among a pair of one-bit branch predictors  (m, n) predictor  Uses the behavior of the last m branches to choose from among 2 m predictors, each of which is a n-bit predictor for a single branch  Global history of the most recent branches can be recorded in an m-bit shift register (each bit records whether a branch is taken or not)

(2,2) Predictor  2-bit global history to choose from among 4 predictors for each branch address  2-bit local predictor Branch address (4 bits) 2-bits per branch local predictors Prediction 2-bit global branch history (01 = not taken then taken) (2, 2) predictor is implemented as a linear memory array that is 2 bits wide; the indexing is done by concatenating the global history bits and the number of required bits from the branch address.

Fair Predictor Comparison  Compare predictors that use the same number of state bits  number of state bits for (m, n): 2 m *n*(number of prediction entries)  number of state bits for (0, n): n*(number of prediction entries)  Example: How many branch selected entries are in a (2,2) predictor that has a total of 8K state bits => 2 2 *2*(number of entries) = 8K => number of branch selected entries is 1K

Accuracy of Different Schemes 4096 Entries 2-bit BHT Unlimited Entries 2-bit BHT 1024 Entries (2,2) BHT Frequency of Mispredictions

Re-evaluating Correlation  Several of the SPEC benchmarks have less than a dozen branches responsible for 90% of taken branches:  program branch %static# = 90%  compress14%23613  eqntott25%4945  gcc15%  mpeg10%  real gcc13%  Real programs + OS more like gcc  Small benefits beyond benchmarks for correlation? problems with branch aliases?

Predicated Execution  Avoid branch prediction by turning branches into conditionally executed instructions:  if (x) then A = B op C else NOP  If false, then neither store result nor cause exception  Expanded ISA of Alpha, MIPS, PowerPC, SPARC have conditional move; PA-RISC can annul any following instr.  IA-64: 64 1-bit condition fields selected so conditional execution of any instruction  This transformation is called “if-conversion”  Drawbacks to conditional instructions  Still takes a clock even if “annulled”  Stall if condition evaluated late  Complex conditions reduce effectiveness; condition becomes known late in pipeline x A = B op C

Predicated Execution: An Example if (R1 > R2) { R3 = R1 + R2; R4 = R2 + 1; } else R3 = R1 – R2; SGT R5, R1, R2 BZ R5, L1 ADD R3, R1, R2 ADDI R4, R2, #1 J After L1:SUB R3, R1, R2 After:... CMP R1, R2 ; set condition code ADD.GT R3, R1, R2 ADDI.GT R4, R2, #1 SUB.LE R3, R1, R2

BHT Accuracy  Mispredict because either:  Wrong guess for that branch  Got branch history of wrong branch when index the table  4096 entry table programs vary from 1% misprediction (nasa7, tomcatv) to 18% (eqntott), with spice at 9% and gcc at 12%  For SPEC92, 4096 about as good as infinite table

Tournament Predictors  Motivation for correlating branch predictors is 2-bit predictor failed on important branches; by adding global information, performance improved  Tournament predictors  use several levels of branch prediction tables together with an algorithm for choosing among predictors  Hopes to select right predictor for right branch

Tournament Predictor in Alpha (1)  4K 2-bit counters to choose from among a global predictor and a local predictor  Indexed by the local branch address 0/00/0 Use LsUse Gs Use L Use G 1/01/0 1/11/1 0/10/1 1/01/0 0/00/0 1/11/1 0/00/0 1/11/1 0/00/0 0/10/1 1/11/1 1/01/0 0/10/1 0/10/1 1/01/0 Legend: 0/0 – Prediction for L is incorrect, Prediction for G is incorrect

Tournament Predictor in Alpha (2)  Local predictor consists of a 2-level predictor:  Top level a local history table consisting of bit entries; each 10-bit entry corresponds to the most recent 10 branch outcomes for the entry. 10-bit history allows patterns 10 branches to be discovered and predicted.  Next level Selected entry from the local history table is used to index a table of 1K entries consisting a 3-bit saturating counters, which provide the local prediction  Global predictor also has 4K entries and is indexed by the history of the last 12 branches; each entry in the global predictor is a standard 2-bit predictor  12-bit pattern: ith bit 0 => ith prior branch not taken; ith bit 1 => ith prior branch taken;  Total size: 4K*2 + 4K*2 + 1K*10 + 1K*3 = 29K bits! (~180,000 transistors)

% of predictions from local predictor in Tournament Prediction Scheme

Accuracy of Branch Prediction

Accuracy v. Size (SPEC89)

Branch Target Buffers  Prediction in MIPS  need to know from what address to fetch at the end of IF  need to know whether the as-yet-undecoded instruction is branch, and if so, what the next PC should be  Branch prediction cache that stores the predicted address for the next instruction after a branch is called a branch target buffer (BTB)

BTB Branch PCPredicted PC =? PC of instruction FETCH Extra prediction state bits Yes: instruction is branch and use predicted PC as next PC No: branch not predicted, proceed normally (Next PC = PC+4) Keep only predicted-taken branches in BTB, since an untaken branch follows the same strategy as a nonbranch

Special Case Return Addresses  Register Indirect branch hard to predict address  SPEC89 85% such branches for procedure return  Since stack discipline for procedures, save return address in small buffer that acts like a stack: 8 to 16 entries has small miss rate

Pitfall: Sometimes bigger and dumber is better  uses tournament predictor (29 Kbits)  Earlier uses a simple 2-bit predictor with 2K entries (or a total of 4 Kbits)  SPEC95 benchmarks, outperforms  avg mispredictions per 1000 instructions  avg mispredictions per 1000 instructions  Reversed for transaction processing (TP)!  avg. 17 mispredictions per 1000 instructions  avg. 15 mispredictions per 1000 instructions  TP code much larger & hold 2X branch predictions based on local behavior (2K vs. 1K local predictor in the 21264)

Dynamic Branch Prediction Summary  Prediction becoming important part of scalar execution  Branch History Table: 2 bits for loop accuracy  Correlation: Recently executed branches correlated with next branch.  Either different branches  Or different executions of same branches  Tournament Predictor: more resources to competitive solutions and pick between them  Branch Target Buffer: include branch address & prediction  Predicated Execution can reduce number of branches, number of mispredicted branches  Return address stack for prediction of indirect jump