Computer Sound Synthesis 2 MUS_TECH 335 Selected Topics.

Slides:



Advertisements
Similar presentations
EE2F2 - Music Technology 4. Effects. Effects (FX) Effects are applied to modify sounds in many ways – we will look at some of the more common Effects.
Advertisements

Non-recursive Comb Filter a z -m K K Ka t m samples impulse response f f = SR/m f 180 o   
Effects. Dynamic Range Processors Fixed Time Delay Effects Variable Time Delay Effects Reverberation Effects Time and Pitch Changing Effects Distortion.
Guitar Effects Processor Using DSP
Modulation: CHORUS AND FLANGE  Just as a chorus is a group of singers, the chorus effect can make a single instrument sound like there are actually.
Digital Audio — The Nuts and Bolts A digital audio overview ranging from bit rate, sample rate, and compression types to room acoustics, microphones, and.
1. If this standing wave is 3.2 m long, what is the wavelength? (2.56 m)
Comb Filters Good model for exponentially decaying echoesGood model for exponentially decaying echoes impulse input: output: (scaling factor =.9)
Lock-in amplifiers Signals and noise Frequency dependence of noise Low frequency ~ 1 / f –example: temperature (0.1 Hz), pressure.
Digital Filters. Filters Filters shape the frequency spectrum of a sound signal. Filters shape the frequency spectrum of a sound signal. –Filters generally.
ReverbReverb Reverberation is made up of many reflections.Reverberation is made up of many reflections. Reverb simulation is more complex than the filters.Reverb.
3-D Sound and Spatial Audio MUS_TECH 348. Environmental Acoustics and Computational Simulation.
Reflections Diffraction Diffusion Sound Observations Report AUD202 Audio and Acoustics Theory.
ELEC 407 DSP Project Algorithmic Reverberation – A Hybrid Approach Combining Moorer’s reverberator with simulated room IR reflection modeling Will McFarland.
EE2F2: Music Technology - Revision Two exam questions Music Recording Technology Mixing & multi-track recording Effects MIDI & Sequencers Virtual Studio.
Echo Generation and Simulated Reverberation R.C. Maher ECEN4002/5002 DSP Laboratory Spring 2003.
Chapter 7 Principles of Analog Synthesis and Voltage Control Contents Understanding Musical Sound Electronic Sound Generation Voltage Control Fundamentals.
1. Output signal alternates between on and off within specified period Controls power received by a device The voltage seen by the load is directly proportional.
Duffing’s Equation as an Excitation Mechanism for Plucked String Instrument Models by Justo A. Gutierrez Master’s Research Project Music Engineering Technology.
SYED SYAHRIL TRADITIONAL MUSICAL INSTRUMENT SIMULATOR FOR GUITAR1.
Watkins, Raimond & Makin (2011) J Acoust Soc Am –2788 temporal envelopes in auditory filters: [s] vs [st] distinction is most apparent; - at higher.
Musical Sound Processing Student Name: 鄭建健
Temporal processing Representation of the temporal characteristics of sound.
1 Revision. 2 Multimedia Systems 1  Lecture 1 - The Physics of Sound  Lecture 2 - The Java Sound API  Lecture 3 - Input Transducers (Microphones) 
Signal processing and Audio storage Equalization Effect processors Recording and playback.
1 Manipulating Digital Audio. 2 Digital Manipulation  Extremely powerful manipulation techniques  Cut and paste  Filtering  Frequency domain manipulation.
EffectsEffects Effects change the character of a soundEffects change the character of a sound.
Joshua “Rock Star” Jenkins Jeff “Tremolo” Smith Jairo “the boss” Rojas
DSP Term Project By: Ashley Downs And Jeff Malen By: Ashley Downs And Jeff Malen.
2 Outline Digital music The power of FPGA The “DigitalSynth” project –Hardware –Software Conclusion Demo.
Lock-in amplifiers
Computer Sound Synthesis 2 MUS_TECH 335 Selected Topics.
Computer Sound Synthesis 2
EE Audio Signals and Systems Effects Kevin D. Donohue Electrical and Computer Engineering University of Kentucky.
Acoustics/Psychoacoustics Huber Ch. 2 Sound and Hearing.
Sound Quality.
Copyright © 2011 by Denny Lin1 Computer Music Synthesis Chapter 6 Based on “Excerpt from Designing Sound” by Andy Farnell Slides by Denny Lin.
Developing a model to explain and stimulate the perception of sounds in three dimensions David Kraljevich and Chris Dove.
Systems (filters) Non-periodic signal has continuous spectrum Sampling in one domain implies periodicity in another domain time frequency Periodic sampled.
Professor A G Constantinides 1 Interpolation & Decimation Sampling period T, at the output Interpolation by m: Let the OUTPUT be [i.e. Samples exist at.
3-D Sound and Spatial Audio MUS_TECH 348. Physical Modeling Problem: Can we model the physical acoustics of the directional hearing system and thereby.
JEG AUDIO Justin McDowell Edward Jones Greg Fagula – SoC FPGA Design Laboratory (Final Project)
Pre-Class Music Keith Kothman, Interludes video by John Fillwalk.
Signal Processing (time-based effects)
 Sound effects  Our project  Background & techniques  Applications  Methodology  Results  Conclusion.
Effects. Effects in Music n All music that is recorded or amplified relies on effects to enhance certain characteristics of the sound. n Guitarists typically.
Computer Sound Synthesis 2 MUS_TECH 335 Selected Topics.
Feedback Filters n A feedback filter processes past output samples, as well as current input samples: n Feedback filters create peaks (poles or resonances)
Computer Sound Synthesis 2
Lecture 17 Op Amp Filters Low Pass and High Pass
What do these abbreviations stand for? PWM PPM PAM PCM ASK FSK PSK AM FM IF AF RF TRF amp Pulse width modulation Pulse position modulation Pulse amplitude.
PHYSICS CLASS ACTIVITY. CLASS ACTIVITY: TUNING FORK FREQUENCY.
Reverb and Delay Tufts University – ME 93 October 29, 2015.
Time Based Processors. Reverb source:
Musical Sculpture A Final Project Block Diagram Presentation by: Clare Davis, Chen Li, & Austyn Hill.
SymbolMeaning Frequency of the Input Signal Frequency of the Lock-in Reference Frequency of the Additional Sinusoidal Input Signal (or Coherent Noise)
Circular Buffer Audio Generation Using the Karplus-Strong String Synthesis Algorithm.
Computer Sound Synthesis 2 MUS_TECH 335 Selected Topics.
Reducing a Set Covering Matrix. S I T E S Cost Areas
Computer Sound Synthesis 2 MUS_TECH 335 Selected Topics.
SOUND
Speed Formula - Waves.
EE 445S Real-Time Digital Signal Processing Lab Spring 2017
Developing a Versatile Audio Synthesizer TJHSST Computer Systems Lab
EE 445S Real-Time Digital Signal Processing Lab Spring 2012
Introduction to physics
Uses of filters To remove unwanted components in a signal
3-D Sound and Spatial Audio
A pulse species.
8. Communication Systems
Presentation transcript:

Computer Sound Synthesis 2 MUS_TECH 335 Selected Topics

David Griesinger Lexicon modulating delays in reverb

Lexicon-Style Reverb Predelay lowpass filters All-pass Combs Diffusion Modulated All-pass Delay All-pass low-pass filter

Building Blocks z -1 1-b  b   x x 1 st -order recursive filter (low-pass) all-pass comb filters

Modulating Delay   908+Excursion Modulation rate ~ 1 Hz Excursion ~ 0.3 msec ( )

Temporal Diffusion tinput a toutput a more than 10 msec

Waveguide Reverberation Julius Smith Other Methods for Creating Reverberation We can discuss later when covering waveguides

Feedback Matrix A Strautner & Puckette 1982 Jot & Chaigne 1991

Generic Effects Processor delay tone inputoutput output mix feedback feedback phase +/- 1 1 st order ??? ~ speed width on/off delay modulation

Control Signals/Modulators t a +1 * deviation + centerValue = a deviation centerValue t

“Flanging” delay.5 +1 metallic, zingy -1 whoosh, hollow +/- 1 delay 5 ms 200 Hz 20 ms 50 Hz

Chorusing delay modulation controls msec inout

Panning and Positioning

Panning Methods 0.5 L (C) R amp position 0.7 L (C) R amp position Amplitude Panning Intensity or Power Panning

Panning Methods Near-field Monitoring: Greatest accuracy: Low Frequencies: amplitude panning High Frequencies: power panning Large-space Monitoring: power panning

Panning Inaccuracy L (C) R High position Low