Matt Moyles Tony White Will Kovalick
Stands for Tactical Role Playing Game Examples include: Front Mission 3(1999) Final Fantasy Tactics(1997) Shadow Watch(2000)
Squad based Each player controls several units Turn based Alternate between players Movement and attacks have range Goal is to eliminate all opposing units
Frat Wars will be college themed Each player controls members of opposing fraternities Player characters & attacks fit a college setting Frat Wars will consist of a single battle, no story elements will be implemented
Playable units: new jersey kid – similar to a mage from other games, invokes status ailments designated driver - healer(feeds units beer) mountaineer - special unit, fires musket, long attack range freshman - weak, but stealthy(since no one pays attention to them) large range of movement athletes - long range attacks
STATUSES: berserk – tequila shots(character attacks random targets) sleep – pot(character goes to sleep and cannot attack) poison – hangover(range and attack power cut in half)
Frat Wars is intended for a single player playing against a computer controlled player Questions or comments?