Second Life For Educators Presented at TLA by Valerie Hill – Lewisville ISD (SL- Valibrarian Gregg) Handouts by Beth Knittle (SL – Beth Kohnke)

Slides:



Advertisements
Similar presentations
A Link to the Future Where is Education Going with Technology?
Advertisements

Do you need a …. What is it? Second Life is a 3D multi-user virtual environment initially conceived and created by “the Lindens” (staff) with its own.
The minnesota digital library coalition Achieving Digital Preservation Through Collaboration Museum Computer Network 32 nd Annual Meeting Keith Ewing St.
Teaching Art History Online in a Multi-User Virtual Environment Kevin Huotari.
Beyond Course Management Tools: Second Life SAC07 Cynthia M. Calongne August 7, 2007 Copyright Cynthia M. Calongne, This work is the intellectual.
Introduction Using Web pages Exploring online museums Talk About It Your Turn Tech Tool in this presentation Web Pages Digital Sources of Information.
Informal Adult Learning in Second Life Robin Ashford and Scot Headley: George Fox University.
What is Project Share ? Project Share is the portal through which teachers and students can communicate, collaborate, share information and access 21st.
Kitty Pope Executive Director Alliance Library System.
An introduction to social networking Marga Navarrete 1 st June 2007.
Ethics and Information in the Digital Age Rafael Capurro University of Applied Sciences, Germany LIDA 2001, Dubrovnik, Croatia, May, 2001.
An introduction to its workings & philosophy Tony Ackroyd Tony Lusch 1.
Building Digital Museums, Libraries and Archives David Dawson Senior Policy Adviser (Digital Futures)
Dogan Seber, PhD San Diego Supercomputer Center University of California, San Diego I. DLESE Library II. DISCOVER OUR EARTH Earth Science Resources for.
Day 2 Shawn Rudolph Regional Implementation Coordinator.
Using Second Life SAC07 Cynthia M. Calongne August 7, 2007 Copyright Cynthia M. Calongne, This work is the intellectual property of the author. Permission.
Yahoo! For Teachers By Teachers, For Teachers. In July 2006 Yahoo! invited a group of educators to partner with them to build technology that addressed.
Trevor Setvin & Melissa Kampa Illinois State University School of Communication.
Group 4: Teachnologists Heather Troncillito Steven Zurlnick Carol Tompkins Lisa Warren Jennifer Kinsley TDC Chapter 5.
Virtual Worlds in Online Education: Are You Ready to Teach in Second Life? TELECOOP 2007 Cynthia Calongne Colorado Technical University.
Second Life: Avatars and Virtual Worlds in Education TextVisual Introductory clip of my avatar on Orientation Island in SL My selected innovation is the.
Introduction to Edmodo Train-the-Trainer. Another Testimonial… From: Thomas, Natasha R. Sent: Thursday, November 29, :59 AM To: Charters, Maria.
+ Friday, May 9 (30 minutes duration) 1:30pm EST | 12:30pm CST | 12pm CMT | 10:30am PST Social Media 101: For Arts Educators, Teaching Artists & Arts Administrators.
Internet.
Library User Studies Hsin-liang Chen SLIS, Indiana University.
Make, read, and share visual stories.
Global Information Literacy Moves Toward Web 3.0 by Valerie Hill, PhD by Valerie Hill, PhD TWU School of Library & Information Studies, LISD School Librarian.
FKCC Library Overview Welcome to the Florida Keys Community College’s Learning Resources Center / Library Our mission is to connect students and faculty.
1. 2 PUBLIC HISTORY 3 Wright State University Nearby History A Summer Institute for Educators "Living and Working in the Miami Valley, " 9:00.
Educational Resources on Secondlife.com Jessica Tormena.
POC-CENT: Core Four Group March 14, 2010 March 3, 20101POC-CENT (Univ. of Cincinnati)
FALL TRIP TO AMERICA Monday, September 28 Depart for the United States Depart from Germany for New York City-JFK International Airport. Arrive at JFK at.
The New Capstones Marcia Foster Nadyne Hick. Background ISTE released 2008 NETST summer 2008 TeacherLine decision to align to standards because –Expectation.
Days of Future Past and Digital Reference Mary-Carol Lindbloom South Central Regional Library Council 14 September 2010.
Second Life & Libraries Joyce Koeneman Lisa Haakon Pogue.
DESC9180 Designing Virtual Worlds Week 5 Applications of Virtual Worlds 6pm – 9pm Tuesday, August 21 st, 2007 Kathryn Merrick and Owen Macindoe DESC9180.
Virtual Reality: A PolyU Branch Library in Second Life --Learning in a Virtual Environment Mei Li (May Lewites in Second Life) Pao Yue-kong Library, HK.
 ByYRpw ByYRpw.
American Chemical Society Mark Carpenter ACS Leadership Conference January 21, 2011 Social Networking for Technical Divisions.
Stimulating student-student interaction: A Spanish conversation group in Second Life Karen Acosta Michelle Ocasio.
WASHINGTON, D.C.: THE CAPITOL TOUR 3 days. Traveler Support Specialists24/7 Tour DirectorTour consultants MEET THE TEAM.
Virtual Worlds in Education: Second Life Miri Shonfeld Porto Alegre, Brazil.
UHCL Capstone Project Fall 2007 Daniel Ramirez Tuan Kim Tarun Navlani Jeremy Stuart Danielle Davis.
VIDEOCONFERENCING Bringing Virtual Trips into the Classroom Jane Hoover, Area II Tech Integrator.
Chapter 6 Virtual Worlds Opportunities for different teaching methods: Lecturing at online conferences Student-centered stimulation Collaborative problem.
Raising Kids In Our Digital Media World. Socializing Texting Creating Gaming Visiting virtual worlds Downloading.
What you need to know to raise media-smart kids. Socializing Texting Creating Gaming Visiting virtual worlds Downloading.
Technology for Instruction Chapters 7 and 8 Norm Kennedy.
Learn – Explore – Have Fun!. Meeting dates/times: Last Thursday of each month in E113 at 3:05 Discuss history outside of the classroom setting and learn.
Mario A. Ortiz Team 2 Second Life Tour WELCOME TO DAVID RUMSEY MAPS IN SECONDLIFE We are going to visit two places in second life; the “David Rumsey Museum”
SPRING TRIP TO AMERICA Saturday, March 5 Depart for the United States Depart from Austria for Washington-Dulles International Airport. Flight details to.
“The mission of Tulsa Children’s Museum is to inspire children, connect families, and build community through exploration, exhibits, programming, and PLAY.”
Second Life as a Training Tool Betsy Buffington, Erin Bauer and LuAnn Phillips.
Think Quest Educational Program By Oracle Dorin Calin, 2008.
A Web 2.0 tool Social Networking.  “Second Life is the leader of virtual meeting, event, training, prototyping, and stimulation solutions that catalyze.
The Importance of Implementing Technology Into Instruction Professional Development Workshop Presented by: Ryan Camire Shawyna Minter Juanica Reynolds.
Computer-Supported Social Networks Caroline Haythornthwaite Graduate School of Library and Information Science University of Illinois at Urbana Champaign.
WASHINGTON, D.C. AND NEW YORK 5 days. Traveler Support Specialists24/7 Tour DirectorTour consultants MEET THE TEAM.
Power Point Segment 3 Inserted Following Segs 1-2.
Using Technology to Bring History to Life in the Elementary Classroom Georgette Hackman, Cocalico School District.
Demos and Discussion Libraries in Facebook and Second Life Mark Notess, Digital Library Program 30 January 2008.
What is Blended Learning? Blended learning is a hybrid of face-to-face learning between students and teacher (a more traditional approach), with digital.
Exploring the Depths! KET’s New Online Resources vvv.
Edit the text with your own short phrase. Move the sparkles as you like. The animation is already done for you; just copy and paste the slide into your.
Using Google Apps to Meet Standards Dawn Nelson Coordinator of Instructional Media & Technology ISD 279 – Osseo Area Schools.
Parent Education What Are We Saying & How Are We Saying It? AMS Conference Chicago, 2011.
Digital Sources of Information
Review Content Specific Technology Uses
Harlem Renaissance Webquest
Presentation transcript:

Second Life For Educators Presented at TLA by Valerie Hill – Lewisville ISD (SL- Valibrarian Gregg) Handouts by Beth Knittle (SL – Beth Kohnke)

How it looks... Valerie Hill Valibrarian Gregg in Second Life Lewisville I.S.D.

Introduction  Second Life  “It is a communication tool, a social networking site, a presentation medium, a place for collaboration.”  Users create an avatar; interact online in real time  Users have opportunities to participate in educational activities as well as social activities

SL Culture and Etiquette  Communication  Users can chat,IM, or speak  Nothing is ever really private  Places & People  Avatars “should” act as we would in real life; face-to-face, keep distance, etc.  Making Friends  Users can ask others to be their friend; you may decline  Friends can see each other when online

The Basics   Getting Around  Walk, fly, teleport (TP), friend can teleport you  Changing Appearance  Orientation and Help Islands can teach you how to change  Can find different hair, clothes, expressions, etc  Joining Groups  Can join up to 25 groups; some have open enrollment, others are invitation only  Educators – JOIN ISTE and DEN  Money  Participation is free; some things do cost

Places (Landmarks) to Visit  Info Island  Alliance Virtual Library Collections  Digital online books and literature available  Info Island Library  Collection on math, science, history and more  Info Island Reference Desk  Support center for SL  ISTE Island  Supports integrating technology in K-12

Places (Landmarks) to Visit  Antiquity Texas  Visit San Jacinto Plaza, Governor’s Mansion, Capitol Bldg, or The Alamo Capitol Bldg, or The Alamo  Land of Lincoln  The White House as it would have been circa 1860  The Jewish Holocaust Museum  Multimedia display of the Holocaust  International Spaceflight Museum  Rockets and spacecraft from the past, present & future. Ride a rocket and explore the planets.  The Learning Experience  Sims for writers, literature, science, history, art and SL tutorials

Places (Landmarks) to Visit  War History & Memorial  Interactive world history sim  Abyss Museum of Ocean Science  Immersive and interactive exhibit of oceans  Sea World  Interactive animal and marine biology museum  Museum of the African American Experience  Walk through AA history; a place for conversation and debate  New York  Visit Times Square, Central Park, or Statue of Liberty

Educational Groups in Second Life  ISTE (International Society for Technology in Education)  offers resources to help new users, Thursday Social, Tuesday show-and-tell  Jokaydia  “community of educators and artists exploring the uses of Second Life in Education”; Educator Square, access to presentations  DEN (Discovery Educator Network)  Users can connect to one another for resources

Getting Started  Create account and download software  Create an avatar (name and appearance)  Practice (it takes time to learn to walk, talk, get dressed, etc)  ASK for help; reference desk, Orientation Island, Help Island  Join a group; search for interesting islands

Stuff Mary Said We Had to Say  3 Main Ideas  Offers a plethora of opportunities in and outside of education  Not ready for school implementation yet (no filters)  Offers live “realistic” interaction while removing barriers of cost, time, and distance  2 Things New to Us  Hard to pick just 2 since EVERYTHING was new to us  Hard to pick just 2 since EVERYTHING was new to us  1 (or more) Way(s) to Apply SL to Library  Virtual Field Trips  Virtual Meeting and Conferences  Literary Events  Networking

What Kind of Avatar Will You Be? And Where Will You Go?