Daniel Vogel and Ravin Balakrishnan’s: Aaron Schwartz, BID Spring 2010.

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Presentation transcript:

Daniel Vogel and Ravin Balakrishnan’s: Aaron Schwartz, BID Spring 2010

Interactive Public Ambient Displays  How can we present information tactfully?  How do we maintain privacy?  What techniques can we apply?  How can we share the display space?

Conceptual Design Goals  Calm Aesthetics  Comprehension  Notification  Short-Duration Fluid Interaction

Conceptual Design Goals  Immediate Usability  Shared Use  Combining Public and Personal Information  Privacy

Interaction Frameworks  Ambient Display Phase  Implicit Interaction Phase  Subtle Interaction Phase  Personal Interaction Phase

Transitions  Seamless, gradual transitions  Timing is important  Consistency of control

Support for multiple users  Large displays allow simultaneous use  Pseudo-privacy is activated by proximity  Spaces re-size depending on phase

The Prototype  Wiring the subjects  Placeholder for more advanced technology  Proximity detection  Gestural controls – “coarse gestures”  Visual Cues and Self Revealing Help

so…  Is this system engaging? Interesting?  How do people feel about this project as a whole compared to some of the more artistic endeavors read about?  What can we apply from this to our A4?  Touch screens vs. gesture control?