BUG COLLECTING PowerPoint Review Game By Catherine Slight and Lin Pearson How to work the PowerPoint This game is made of two PowerPoint presentation.

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Presentation transcript:

BUG COLLECTING PowerPoint Review Game By Catherine Slight and Lin Pearson How to work the PowerPoint This game is made of two PowerPoint presentation files (Bug_Collecting_part1 and Bug_Collecting_part2 ). Bug_Collecting_part1 contains the playing "board". This has 15 items – three each of an ant, grasshopper ( cricket ), ladybird (ladybug), dragonfly and mantis. Each item is covered by a numbered rectangle. The aim of the game is to gather one each of all the items. The other presentation (Bug_Collecting_part2 ) contains the scoring chart. Only one of these slides is visible at a time. So the game is played by “hopping” from one presentation to the other as each team has its turn. Movement between the boards is by means of the small ladybird (ladybug) buttons at the bottom of each slide. After a team has completed its turn, click on the button and you will be taken to the other board. *** Remember, this will only work if you have both the files in the same folder on your computer! More instructions are on the following slide>>

Method: 1. Divide the group into TWO teams – Team A and Team B. 2. Ask a starter question to determine which team goes first. 3. Then start the review proper. A correct answer earns the right to choose a number. That rectangle is removed by clicking on it to reveal the item underneath. 4. Now use the ladybird button to open the score chart. If the team needs the item they revealed, click on the picture of it in their line of items and a red tick (check mark) will be applied to it. 5. Then click on the small ladybird button to return to the playing board. 6. Now the other team has a chance to answer a question and choose a numbered card. The game progresses like this, moving back and forward from the playing board to the score chart. Always remember that once an item is uncovered you can go to the score chart for the children to see if they need that item or not. Then you can build up excitement and hold their interest by pointing out something like: "Look, you only need the ketchup and ice cream to finish the game. Let's see if you can find one of them!“ 7. If at any time an item is revealed which is not needed by the team, because they already have it checked off, you must return to the playing board and click on that item, to cover it over again. This can cause great excitement, if the other team are looking for that item. They must be on the alert, and remember which number it is hidden behind! This is an aid to concentration! Each time you return to the score chart it enables the teams to see at a glance what they have already collected, and adds interest to the game when they know what they are looking for, and what to avoid. The winner is the first team to collect all 5 items or, if time or questions run out, the team that collects the most items. Many thanks to the graphic designers whose images we have used with permission: Icon Shock ( and Snap2Objects (

Bug Collecting Review Game by Catherine Slight and Lin Pearson Terms and conditions This material is provided free from from where you may download other items – everything is free. These items may be downloaded, copied and distributed unaltered for the purpose of study and teaching, so long as they are made available to others free of charge, and this attribution slide is included. These materials may not, in any manner, be sold or used to solicit ‘donations’ from others, nor may they be included in anything you intend to copyright, sell, or offer for a fee. Any visuals you make will be for your personal use, or for the use of your own team. They may not be reproduced for sale. These conditions are exercised to keep these materials freely available to all. Any exceptions to these conditions must be explicitly approved by the authors. © 2010 – Catherine Slight and Lin Pearson. This work is licensed under the Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 License. To view a copy of this license, visit