VECTORS AND THE GEOMETRY OF SPACE 10. VECTORS AND THE GEOMETRY OF SPACE In this chapter, we introduce vectors and coordinate systems for three-dimensional.

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Presentation transcript:

VECTORS AND THE GEOMETRY OF SPACE 10

VECTORS AND THE GEOMETRY OF SPACE In this chapter, we introduce vectors and coordinate systems for three-dimensional space.

This will be the setting for our study of the calculus of functions of two variables in Chapter 14.  This is because the graph of such a function is a surface in space. VECTORS AND THE GEOMETRY OF SPACE

We will see that vectors provide particularly simple descriptions of lines and planes in space. VECTORS AND THE GEOMETRY OF SPACE

10.1 Three-Dimensional Coordinate Systems In this section, we will learn about: Aspects of three-dimensional coordinate systems. VECTORS AND THE GEOMETRY OF SPACE

TWO-DIMENSIONAL (2-D) COORDINATE SYSTEMS To locate a point in a plane, two numbers are necessary.  We know that any point in the plane can be represented as an ordered pair (a, b) of real numbers—where a is the x-coordinate and b is the y-coordinate.  For this reason, a plane is called two-dimensional.

THREE-DIMENSIONAL (3-D) COORDINATE SYSTEMS To locate a point in space, three numbers are required.  We represent any point in space by an ordered triple (a, b, c) of real numbers.

In order to represent points in space, we first choose:  A fixed point O (the origin)  Three directed lines through O that are perpendicular to each other 3-D COORDINATE SYSTEMS

The three lines are called the coordinate axes. They are labeled:  x-axis  y-axis  z-axis COORDINATE AXES

Usually, we think of:  The x- and y-axes as being horizontal  The z-axis as being vertical COORDINATE AXES

We draw the orientation of the axes as shown. COORDINATE AXES

The direction of the z-axis is determined by the right-hand rule, illustrated as follows. COORDINATE AXES

Curl the fingers of your right hand around the z-axis in the direction of a 90° counterclockwise rotation from the positive x-axis to the positive y-axis.  Then, your thumb points in the positive direction of the z-axis. COORDINATE AXES

The three coordinate axes determine the three coordinate planes.  The xy-plane contains the x- and y-axes.  The yz-plane contains the y- and z-axes.  The xz-plane contains the x- and z-axes. COORDINATE PLANES

These three coordinate planes divide space into eight parts, called octants.  The first octant, in the foreground, is determined by the positive axes. OCTANTS

Many people have some difficulty visualizing diagrams of 3-D figures. Thus, you may find it helpful to do the following. 3-D COORDINATE SYSTEMS

Look at any bottom corner of a room and call the corner the origin. 3-D COORDINATE SYSTEMS

The wall on your left is in the xz-plane. The wall on your right is in the yz-plane. The floor is in the xy-plane. 3-D COORDINATE SYSTEMS

The x-axis runs along the intersection of the floor and the left wall. The y-axis runs along that of the floor and the right wall. 3-D COORDINATE SYSTEMS

The z-axis runs up from the floor toward the ceiling along the intersection of the two walls. 3-D COORDINATE SYSTEMS

You are situated in the first octant. You can now imagine seven other rooms situated in the other seven octants.  There are three on the same floor and four on the floor below.  They are all connected by the common corner point O. 3-D COORDINATE SYSTEMS

Now, if P is any point in space, let:  a be the (directed) distance from the yz-plane to P.  b be the distance from the xz-plane to P.  c be the distance from the xy-plane to P. 3-D COORDINATE SYSTEMS

We represent the point P by the ordered triple of real numbers (a, b, c). We call a, b, and c the coordinates of P.  a is the x-coordinate.  b is the y-coordinate.  c is the z-coordinate. 3-D COORDINATE SYSTEMS

Thus, to locate the point (a, b, c), we can start at the origin O and proceed as follows:  First, move a units along the x-axis.  Then, move b units parallel to the y-axis.  Finally, move c units parallel to the z-axis. 3-D COORDINATE SYSTEMS

The point P(a, b, c) determines a rectangular box. 3-D COORDINATE SYSTEMS

If we drop a perpendicular from P to the xy-plane, we get a point Q with coordinates (a, b, 0).  This is called the projection of P on the xy-plane. PROJECTIONS

Similarly, R(0, b, c) and S(a, 0, c) are the projections of P on the yz-plane and xz-plane, respectively. PROJECTIONS

As numerical illustrations, the points (–4, 3, –5) and (3, –2, –6) are plotted here. 3-D COORDINATE SYSTEMS

The Cartesian product R x R x R = {(x, y, z) | x, y, z R} is the set of all ordered triples of real numbers and is denoted by R 3. 3-D COORDINATE SYSTEMS

We have given a one-to-one correspondence between points P in space and ordered triples (a, b, c) in R 3.  It is called a 3-D rectangular coordinate system. 3-D RECTANGULAR COORDINATE SYSTEM

Notice that, in terms of coordinates, the first octant can be described as the set of points whose coordinates are all positive. 3-D RECTANGULAR COORDINATE SYSTEM

In 2-D analytic geometry, the graph of an equation involving x and y is a curve in R 2. In 3-D analytic geometry, an equation in x, y, and z represents a surface in R 3. 2-D VS. 3-D ANALYTIC GEOMETRY

What surfaces in R 3 are represented by the following equations? a. z = 3 b. y = 5 Example 1 3-D COORDINATE SYSTEMS

The equation z = 3 represents the set {(x, y, z) | z = 3}.  This is the set of all points in R 3 whose z-coordinate is 3. Example 1 a 3-D COORDINATE SYSTEMS

This is the horizontal plane that is parallel to the xy-plane and three units above it. Example 1 a 3-D COORDINATE SYSTEMS

The equation y = 5 represents the set of all points in R 3 whose y-coordinate is 5. Example 1 b 3-D COORDINATE SYSTEMS

This is the vertical plane that is parallel to the xz-plane and five units to the right of it. Example 1 b 3-D COORDINATE SYSTEMS

When an equation is given, we must understand from the context whether it represents either:  A curve in R 2  A surface in R 3 Note NOTE

In Example 1, y = 5 represents a plane in R 3. NOTE

However, of course, y = 5 can also represent a line in R 2 if we are dealing with two-dimensional analytic geometry. NOTE

In general, if k is a constant, then  x = k represents a plane parallel to the yz-plane.  y = k is a plane parallel to the xz-plane.  z = k is a plane parallel to the xy-plane. NOTE

In this earlier figure, the faces of the box are formed by:  The three coordinate planes x = 0 (yz-plane), y = 0 (xz-plane), and z = 0 (xy-plane)  The planes x = a, y = b, and z = c NOTE

Describe and sketch the surface in R 3 represented by the equation y = x Example 2 3-D COORDINATE SYSTEMS

The equation represents the set of all points in R 3 whose x- and y-coordinates are equal, that is, {(x, x, z) | x R, z R}.  This is a vertical plane that intersects the xy-plane in the line y = x, z = 0. Example 2 3-D COORDINATE SYSTEMS

The portion of this plane that lies in the first octant is sketched here. Example 2 3-D COORDINATE SYSTEMS

The familiar formula for the distance between two points in a plane is easily extended to the following 3-D formula. 3-D COORDINATE SYSTEMS

DISTANCE FORMULA IN THREE DIMENSIONS The distance |P 1 P 2 | between the points P 1 (x 1,y 1, z 1 ) and P 2 (x 2, y 2, z 2 ) is:

To see why this formula is true, we construct a rectangular box as shown, where:  P 1 and P 2 are opposite vertices.  The faces of the box are parallel to the coordinate planes. 3-D COORDINATE SYSTEMS

If A(x 2, y 1, z 1 ) and B(x 2, y 2, z 1 ) are the vertices of the box, then  |P 1 A| = |x 2 – x 1 |  |AB| = |y 2 – y 1 |  |BP 2 | = |z 2 – z 1 | 3-D COORDINATE SYSTEMS

Triangles P 1 BP 2 and P 1 AB are right-angled. So, two applications of the Pythagorean Theorem give:  |P 1 P 2 | 2 = |P 1 B| 2 + |BP 2 | 2  |P 1 B| 2 = |P 1 A| 2 + |AB| 2 3-D COORDINATE SYSTEMS

Combining those equations, we get: |P 1 P 2 | 2 = |P 1 A| 2 + |AB| 2 + |BP 2 | 2 = |x 2 – x 1 | 2 + |y 2 – y 1 | 2 + |z 2 – z 1 | 2 = (x 2 – x 1 ) 2 + (y 2 – y 1 ) 2 + (z 2 – z 1 ) 2 3-D COORDINATE SYSTEMS

Therefore, 3-D COORDINATE SYSTEMS

The distance from the point P(2, – 1, 7) to the point Q(1, – 3, 5) is: Example 3 3-D COORDINATE SYSTEMS

Find an equation of a sphere with radius r and center C(h, k, l ). Example 4 3-D COORDINATE SYSTEMS

By definition, a sphere is the set of all points P(x, y,z) whose distance from C is r. Example 4 3-D COORDINATE SYSTEMS

Thus, P is on the sphere if and only if |PC| = r  Squaring both sides, we have |PC| 2 = r 2 or (x – h) 2 + (y – k) 2 + (z – l ) 2 = r 2 Example 4 3-D COORDINATE SYSTEMS

The result of Example 4 is worth remembering.  We write it as follows. 3-D COORDINATE SYSTEMS

EQUATION OF A SPHERE An equation of a sphere with center C(h, k, l ) and radius r is: (x – h) 2 + (y – k) 2 + (z – l ) 2 = r 2  In particular, if the center is the origin O, then an equation of the sphere is: x 2 + y 2 + z 2 = r 2

Show that x 2 + y 2 + z 2 + 4x – 6y + 2z + 6 = 0 is the equation of a sphere. Also, find its center and radius. Example 5 3-D COORDINATE SYSTEMS

We can rewrite the equation in the form of an equation of a sphere if we complete squares: (x 2 + 4x + 4) + (y 2 – 6y + 9) + (z 2 + 2z + 1) = – (x + 2) 2 + (y – 3) 2 + (z + 1) 2 = 8 Example 5 3-D COORDINATE SYSTEMS

Comparing this equation with the standard form, we see that it is the equation of a sphere with center (–2, 3, –1) and radius Example 5 3-D COORDINATE SYSTEMS

What region in R 3 is represented by the following inequalities? 1 ≤ x 2 + y 2 + z 2 ≤ 4 z ≤ 0 Example 6 3-D COORDINATE SYSTEMS

The inequalities 1 ≤ x 2 + y 2 + z 2 ≤ 4 can be rewritten as:  So, they represent the points (x, y, z) whose distance from the origin is at least 1 and at most 2. Example 6 3-D COORDINATE SYSTEMS

However, we are also given that z ≤ 0.  So, the points lie on or below the xy-plane. Example 6 3-D COORDINATE SYSTEMS

Thus, the given inequalities represent the region that lies:  Between (or on) the spheres x 2 + y 2 + z 2 = 1 and x 2 + y 2 + z 2 = 4  Beneath (or on) the xy-plane Example 6 3-D COORDINATE SYSTEMS