Writing a Science or Engineering Paper: It is just a story Frank Shipman Department of Computer Science Texas A&M University.

Slides:



Advertisements
Similar presentations
Management of Engineers and Technology Strategic Planning Group Processes.
Advertisements

Critical Reading Strategies: Overview of Research Process
Objectives Identify the differences between Analytical Decision Making and Intuitive Decision Making Demonstrate basic design and delivery requirements.
Time Management By Zahira Gonzalez.
The Social Scientific Method An Introduction to Social Science Research Methodology.
Briefing: NYU Education Policy Breakfast on Teacher Quality November 4, 2011 Dennis M. Walcott Chancellor NYC Department of Education.
INTRODUCTION TO MODELING
The design process IACT 403 IACT 931 CSCI 324 Human Computer Interface Lecturer:Gene Awyzio Room:3.117 Phone:
But nobody told me this! Planning for success Mario Borunda and Girish Chowdhary (The advise I whish I had been told)
Developing your Introduction MUSE E599 September 30, 2014 By Dr. Ramon Sanchez, updated by Kathy Burton Jones.
Maths Counts Insights into Lesson Study
DECO3008 Design Computing Preparatory Honours Research KCDCC Mike Rosenman Rm 279
Good Research Questions. A paradigm consists of – a set of fundamental theoretical assumptions that the members of the scientific community accept as.
Writing a Science or Engineering Paper: It is just a story Frank Shipman Department of Computer Science Texas A&M University.
Computer Engineering 203 R Smith Requirements Management 6/ Requirements IEEE Standard Glossary A condition or capability needed by a user to solve.
1 CCLI Proposal Writing Strategies Tim Fossum Program Director Division of Undergraduate Education National Science Foundation Vermont.
Chapter One: The Science of Psychology
Chapter 12: Simulation and Modeling Invitation to Computer Science, Java Version, Third Edition.
Problem solving in project management
BACK TO SCHOOL (7 of 10) or… do we need to change project management practices in a big way things that we need to learn, unlearn or re-learn as fast as.
Advanced Research Methodology
Todd Wehr Memorial Library Viterbo University Humanities and Social Science 1.
Building a Training Agenda Focus, Structure and Variety.
The design process z Software engineering and the design process for interactive systems z Standards and guidelines as design rules z Usability engineering.
DCT 1123 PROBLEM SOLVING & ALGORITHMS INTRODUCTION TO PROGRAMMING.
The Writing Process Introduction Prewriting Writing Revising
Unit 2: Engineering Design Process
RESEARCH A systematic quest for undiscovered truth A way of thinking
CMPT 880/890 Writing labs.
How to read and critique a technical paper?. 3 phases to reading Determine if there is anything interesting at all in the paper. Determine which portion.
1 REQUIREMENT ENGINEERING Chapter 7. 2 REQUIREMENT ENGINEERING Definition Establishing what the customer requires from a software system. OR It helps.
CMPT 880/890 Writing labs. Outline Intro to the writing part of 880 Communication in research Overview of topics Today: Grammar quiz Research writing.
Chapter One: The Science of Psychology. Ways to Acquire Knowledge Tenacity Tenacity Refers to the continued presentation of a particular bit of information.
Comp 20 - Training & Instructional Design Unit 6 - Assessment This material was developed by Columbia University, funded by the Department of Health and.
A GENERIC PROCESS FOR REQUIREMENTS ENGINEERING Chapter 2 1 These slides are prepared by Enas Naffar to be used in Software requirements course - Philadelphia.
Big Idea 1: The Practice of Science Description A: Scientific inquiry is a multifaceted activity; the processes of science include the formulation of scientifically.
Problems to Solve Decisions to Make. What skills do students need to be successful? Problem solving skills What resources do they have available Goals.
Writing a Negotiation Proposal Objectives: Objectives:  To learn to write effectively as a group  To learn to write an effective solution proposal 
1 CMPT 275 Software Engineering Requirements Gathering Activity Janice Regan,
Introduction to Science Informatics Lecture 1. What Is Science? a dependence on external verification; an expectation of reproducible results; a focus.
Devising A Strategy for Growth Mission, Vision, Values Brian O’Connell
Science Fair How To Get Started… (
How to Read Research Papers? Xiao Qin Department of Computer Science and Software Engineering Auburn University
Problem Solving Approach & SalesForce. Interacting with your Client Understand the fundamental problem that the client is trying to convey. –Ask questions.
Everyone Communicates Few Connect
Managing Your Farm and Ranch Operation
Writing Proposals Nayda G. Santiago Capstone CpE Jan 26, 2009.
Key issues Faculty Website “English Legal Methods”
1 Choosing a Computer Science Research Problem. 2 Choosing a Computer Science Research Problem One of the hardest problems with doing research in any.
Written Assignment NOTES AND TIPS FOR STUDENTS.  MarksLevel descriptor 0The work does not reach a standard described by the descriptors below. 1–2The.
Introductions and Conclusions CSCI102 - Systems ITCS905 - Systems MCS Systems.
DESIGNING AN ARTICLE Effective Writing 3. Objectives Raising awareness of the format, requirements and features of scientific articles Sharing information.
Artificial Intelligence: Research and Collaborative Possibilities a presentation by: Dr. Ernest L. McDuffie, Assistant Professor Department of Computer.
Proposal Writing. # 1:The title Choose a title that conveys information about your project. Avoid acronyms that have negative connotations. Make it Brief.
Spring 2012 Writing 20:Ocean Acidification February 21, 2011 researching & developing a claim for MP2 Much of this material is compiled from:
What is publishable? In particular in Educational Studies in Mathematics (ESM) Tommy Dreyfus.
INFOMGP Student names and numbers Papers’ references Title.
The Psychologist as Detective, 4e by Smith/Davis © 2007 Pearson Education Chapter One: The Science of Psychology.
June REU 2003 How to Conduct Research Some Rules of Thumb.
Research refers to a search for knowledge Research means a scientific and systematic search for pertinent information on a specific topic In fact, research.
WRITING AN ABSTRACT Science Fair. WHAT SHOULD IT INCLUDE An abstract is an abbreviated version of your science fair project final report. For most science.
What has been accomplished at the end of MSD 1 & 2?
Process Auditing Why do people think that this is something new? Presented by Kevin Gilson, Orion Registrar, Inc. For the ASQ ISO Users Group October 8,
Evaluation / Usability. ImplementDesignAnalysisEvaluateDevelop ADDIE.
How to Really Review Papers CS 8803 AIC. Prvulovic: CORD 2 Paper Reviewing Algorithm Read the paper Think about it Take a look at related work Leave it.
 System Requirement Specification and System Planning.
So where in ISO is Process?
Scientific Investigations Lessons 1 and 2
Process Auditing Why do people think that this is something new?
Abstract An abstract is an abbreviated version of your science fair project final report. For most science fairs it is limited to a maximum of 250 words.
Presentation transcript:

Writing a Science or Engineering Paper: It is just a story Frank Shipman Department of Computer Science Texas A&M University

Scientific Writing as Storytelling What is the goal of science / engineering? –To answer questions of what, where, when how, and who. –To convey these answers to others. But how do we convince others of our results?

Convincing Results Different fields use different (primary) methods for generating and evaluating the validity of results. –Proofs in mathematics –Statistics in psychology –Grounded observation in anthropology –Precise argument in the humanities

But it all comes down to … Why do we care about the proof? Why do we believe the interpretation of the statistics or observations? Why do we believe the humanities argument? Storytelling

Not a Derogatory Term Storytelling frequently is used as a derogatory term indicating the presentation of untruths. But in the end it is the story that you tell about the proof, the statistics, the observations, or the argument that will make your results convincing.

Telling a Good Scientific Story Have a protagonist –a user trying to accomplish something, something your audience cares about –in some cases the protagonist is implicit Examples –the person using the network or computer to make decisions (scheduling deliveries, deciding on investments) –the person performing a task with computer support (landing a broken airplane, teaching a class, etc.)

Telling a Good Scientific Story Have a villain –the problem that threatens to keep the protagonist from accomplishing their goals –the problem should be real in order to keep your reader’s attention Examples –an insurmountable amount of information –an unpredictable communication channel –a limited amount of human attention, etc.

Telling a Good Scientific Story Have a plot –an approach for the protagonist to win out over the villain (solving the problem) –this is the hypothesis and contribution –it can be very focused or very big Examples –an algorithm for dealing with more data –a new flight-control system for pilots

Telling a Good Scientific Story Have a full and rich backdrop –stories must happen in “believable” settings – consistency is a must –stories are rarely simple, there are other stories that interact with the main one Examples –Related work and prior results –Details of the setting –Interactions with other systems and solutions that the protagonist may be using

Telling a Good Scientific Story Have a strong finale –have an answer about the outcome of the story (is the protagonist’s problem solved?) –good stories do not always have happy endings Examples –The algorithm locates (or not) information that lets the decision be made –The system makes (or not) the person’s task more efficient, more accurate, or more satisfying.

The (Idealized) Outline Introduction and Problem Statement –The protagonist and antagonist Approach –The plot Related and prior work, design and implementation –The setting Evaluation results and interpretation –The finale

Common Mistakes: The Vision Statement Spends most of the time describing the goals of a project but lacks related work, instantiation details, on interpretation of results. Example: –Presentations that start with high-level problems that are only partially related to the work done.

Common Mistakes: The Activity Report Describes what was done but not why, what was learned, and does not differentiate between what is important and what is not. Examples: –Going into detail about the libraries used when they play no role in the results –Describing early versions in the iterative design process when not providing insight

Common Mistakes: The Data Dump Presents lots of results but leaves out which are important, what they mean, and the context of the data gathering Example: –When presenting statistical data, showing that the result is significant (e.g. p<.05 or whatever level of confidence is desired) but not relating this result back to the main problem.

Common Mistakes: The Sales Pitch Presents the work done as close to perfect, claiming to have achieved all goals set out in the vision. Examples: –Being overly critical of related work –Selective presentation of data/results –Interpretation that focuses exclusively on the positive

Finale When writing research papers, don’t just describe what you did. Describe why you did it. Describe how it compared to other options. Describe lessons learned grounded in what did and did not work.

My Finale Computer science is a new field, relative to other disciplines like physics, that answers a variety of questions: –What can be computed using what resources? –What problems can be solved using computers? To answer these questions, methods are borrowed from a number of disciplines. It needs researchers that can author and recognize good stories regardless of the particular methodology.