GAMES IN THE CLASSROOM Victoria Yakubych, a teacher of English by Rudka School.

Slides:



Advertisements
Similar presentations
TEACHER TRAINING WORKSHOPS Module 1: Methodology “Lesson Planning”   © English Highway Language Center 2012.
Advertisements

The Communicative Approach
Planning Awesome Lessons Ashley Levin November 15, 2013.
In The Name Of GOD.
Teaching Language Skills to English Young Learners in Korça, Albania:
Characteristics of Young Learners How do children acquire a language?
1)Development of Phonics Skills 2)Development of Grammar and Vocabulary Knowledge 3)Development of Note-taking and Writing Skills Part 2: Effective Dictation.
Principles for teaching speaking 1.Give students practice with both fluency and accuracy 2.Provide opportunities for students to interact by using pair.
USING FLASHCARDS AND WORD CARDS WEBINAR ? May, 2012 Wendy Arnold 1www.elt-consultants.com.
1 RUNNING a CLASS (2) Pertemuan Matakuliah: G0454/Class Management & Education Media Tahun: 2006.
Charlie and the Chocolate Factory
Enhancing students’ speaking fluency through Readers’ Theatre Jack and the Beanstalk Project By Fung Kai Liu Yun Sum Memorial School (PM)
Speaking Of all the four skills (speaking , listening, reading, and writing) speaking seems intuitively the most important. Most foreign language learners.
Presented by: ENDANG KURNIA DEPARTMENT OF TEACHING EDUCATION FACULTY OF TEACHING AND EDUCATIONAL SCIENCES UNIVERSITY OF SWADAYA GUNUNG JATI CIREBON.
An Integrated Approach to TGfU
Ingrid Velásquez. Help to involve learners actively in the learning process. Provide a challenge which encourages learners to stretch themselves (in order.
1. Presented by Jimmy D. Clark July 11, 2006 Characteristics of Best Games : Fun Interactive Adaptive (Flow) Competition.
Macmillan English Language Teacher Training Get Ready 4 Shagra 9 – 10 th February, 2013 Taif 11 th February, Wendy Arnold.
Building Effective Interpersonal Relationships
* Discussion: DO YOU AGREE OR DISAGREE WITH THESE STATEMENTS? WHY OR WHY NOT? 1.The difficulty of a text depends mostly on the vocabulary it contains.
The Inter“app”tive Classroom Moving beyond “drill and kill” to developing cognitive, language and social skills. Margit Dumitrescu Gabriela Garza Nicole.
Sara Davila 2009 Task Based Learning and Performance Assessment Low Budget, No Budget, Low Prep.
VCE Learning. To unpack the challenge of enhancing the quality of VCE learning What does the student need to know about how to interpret the task ? Ho.
Project done by Khatniuk Svetlana. Through games children experiment and discover. Games add variation to a lesson and increase motivation. The game context.
UTKARSH Rashtriya Madhyamik Shiksha Abhiyan ( ) Interactive Teaching-Learning Methodology.
A Fresh Approach Teaching Beyond the Book A Fresh Approach.
Teaching English Using Games. Psychological and Physiological Peculiarities of Young Learners have fragile self-esteem Are active and mobile have imaginary.
Communicative Language Teaching
CLASSROOM MANAGEMENT Prepared by Lilia Saltisyuk School of Bilozirie School of Bilozirie.
Critical Teaching Skills For Promoting Active Participation. Presentation by: Amanda Normand-Telenko Chapter 6.
Task Based Learning In your classroom.
Teaching young learners through integrated-skills approach Larisa Zinchenko secondary school of Khatsky.
國小英語聽說教學 Teaching in Listening & Speaking 員林國小 何舜琳.
A Closer Look at the TSA Listening and Speaking Assessment.
SPEAKING ACTIVITIES ( ORAL PRACTICE ) . FAIRLY FREE FLUENCY WORK
Are you ready to play…. Deal or No Deal? Deal or No Deal?
The importance of talking and listening for second language learners
Reception Reading Meeting. We aim to cover:  Reading  Parental involvement  Phonics.
How to Teach English Language Learners Tips and Strategies
Seminar-cum-workshops on Promoting the 3Cs and Quality Interaction in the Primary English Classroom Organised by English Language Education Section Curriculum.
GUIDED READING P-12 Loddon Mallee Region.
OLWEUS CLASS MEETING SEPTEMBER 19, CLASS MEETING “GROUND RULES” 1.) Only one student should be speaking at a time, so others can listen and appreciate.
Let’s talk about timing How important is timing in –reading exercises? –writing exercises? –listening exercises? –speaking exercises? What about handouts?
Assessment for Learning (AfL) Effective Questioning.
VOCABULARY GAMES & ACTIVITIES Remember that the game or activity you do in class must be alligned with your objective for the class. and the game or activity.
Integrating new technology into the classroom can be beneficial to teachers and can also improve student achievement By Kelly Mason.
Activities to Promote Speaking Підготувала Гаврілова С.В., Полтавська гімназія №17.
Math games Moore Public Schools.
Practical Games and Exercises. COMPETITION IN WRITING Purpose. Train recognition of words spoken by letters. Description of the game. This game can be.
Communicative Language Teaching (CLT)
ENGLISH TEACHING METHODS ED 2205 LECTURE SERIES 2015/16 TEACHING OF WRITING.
Activities to Promote Speaking. Speaking is "the process of building and sharing meaning through the use of verbal and non-verbal symbols, in a variety.
Games in English Classroom 王默君 June ESL games ideas in : Joel Bacha's Curriculum Guide Book Heather Tanaka's downloadable "Big Blue Book“Curriculum.
CLASSROOM INTERACTION. Interaction patterns Group work  Students work in small groups on tasks that entail interaction: conveying information, for example,
Using Games in Teaching Vocabulary Evi Sofiawati.
ORAL WORK.
Classroom Management Session 2 Prepared by Matt Mckeown
Laboratorio di lingua inglese 3
Laboratorio di lingua inglese 3
Laboratorio di lingua inglese 3
The Communicative Approach
Critical Analysis of Ochoa
It’s Game Time: Using Games in the ESOL Classroom
to the Orkhon Province 5th Grade English Teachers' Seminar!
Laboratorio di lingua inglese V
The Communicative Approach
Lingua e Cultura Inglese, L-19, a.a. 2018/2019 Prof.ssa A.STETA
Open books open minds Smart Class Orient.Sep /05/2019
Malta, Valetta Easy School of Languages 30 July-10 August 2018
Presentation transcript:

GAMES IN THE CLASSROOM Victoria Yakubych, a teacher of English by Rudka School

W HY ARE GAMES USEFUL IN THE EFL CLASSROOM ? Learners often think of “games” as fun. Teachers should remember that fun activities are also motivating. If games generate motivation they are seen to be a useful pedagogical device. Good games increase interest, attention, and active participation, all of which contribute to a positive learning environment.

Games also often encourage imagination, guessing and pretending and extend the range of interaction patterns (circles, chains, hot-seating etc.) which go beyond the more typical teacher-learner and learner-learner combinations.

W HAT DO LEARNERS LEARN FROM GAMES ? It is always appropriate to remind learners of the purpose of the game. There is always the linguistic learning goal of each game. After the game has been played, ask learners What have you practised? What have you got better at? What have you learned? … … …

W HICH GAMES ARE MOST VALUABLE ? Games which require the players to speak are valuable. If it is not specifically included in the rules it is usually easy to add it. (e.g. when playing matching games students must say the words aloud in order to win the pair). Games which can be adapted to suit different ability levels are valuable. (e.g. better players have to put the matching pair words into a sentence).

W HAT KIND OF GAMES SHOULD WE INCLUDE ? Variety is essential. Each category of games has its own benefits, but each is also limited. Plan the use of games carefully so to take advantage of many different possibilities.

V ARIETY : S OCIAL CONTEXT Whole class games (quizzes, guessing mimes, guessing drawings on the board…) Groups (all above + role plays, cumulative games like topic alphabets, chaining games, … …). Pairs (matching card games, same/different picture descriptions, picture dictations, map direction activities, etc).

V ARIETY : M ATERIALS paper and pencils board and dice games cards puppets realia

V ARIETY : PROCESS Physically active (run to the, pass the ball, … ) Sedentary (most other games mentioned above)

V ARIETY : S TRATEGY Collaborative (needing social skills to avoid problems with dominant/shy learners). Competitive (requiring speed and fluency). Luck (a very important component so that the loser don’t feel so bad about losing)

V ARIETY : P URPOSE Revise lexical items. Activate sentence making. Increase fluency through speed.

CONCLUSION Games are a necessary part of a teacher’s repertoire of classroom activities. It is important that they are used purposefully and that learners are aware of that purpose. The fun element is important as a motivational device, but the reason for using them is to promote learning.