Business and Computing Deanery 3D Modelling Tools Week 5 2D to 3D Modelling and Storyboards.

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Presentation transcript:

Business and Computing Deanery 3D Modelling Tools Week 5 2D to 3D Modelling and Storyboards

3D Modelling Tools 2 Last week Low polygon modelling Working with sub-objects Modelling two general categories Parametric Editable We will return to this next week

3D Modelling Tools 3 This week Storyboards Planning your model Sketches Resources 2D to 3D

3D Modelling Tools 4 Plan your model Massing model? Use a graphic or scan? Set up your grid Set up a file/folder system

3D Modelling Tools 5 Sketch or Storyboard Adventure Gamers : Dreamfall: from sketch to 3D model (2005)

3D Modelling Tools 6 Storyboarding “a sequence of sketches that illustrate the key movements in the scene” Giambruno (2002) “A storyboard is a collection of still drawings, words and technical instructions that describe each scene of the game. “ How Stuff Works Inside Pixar: Incredibles Animation

3D Modelling Tools 7 A storyboard for the Incredibles A black and white, hand-drawn storyboard Copyright 2004 Disney Enterprises, Inc. and Pixar Animation Studios Inside Pixar: Incredibles Animation

3D Modelling Tools 8 More storyboards A storyboard for the opening in Portal Runner

3D Modelling Tools 9 Sample storyboard

3D Modelling Tools 10 References Using reference materials will improve the quality of your model Build a reference library The object itself Photographs Drawings Video

3D Modelling Tools 11 Accuracy Imagine a pen How would you model it? Now look at a real pen Details make a big difference

3D Modelling Tools 12 Activity Draw a storyboard for the Starship Enterprise ww3.cad.de

3D Modelling Tools 13 Activity Now annotate your drawing with how you might start building the model

3D Modelling Tools 14 Your storyboard - Model A Due Week 8, for formative feedback Hand drawn Unlined paper Include project details Annotate how you would start making your model Must be included in your model documentation

3D Modelling Tools 15 2D One method of creating a complex 3D object Convert the lines into 3D objects Visualise and define cross-sections Proper scale

3D Modelling Tools 16 2D in Max Two types of objects Splines Curves according to mathematical principles Text is a special type Shapes Normally used to create more advanced 3D geometric objects Murdock K.L., (2005)

3D Modelling Tools 17 Lines Create panel > Shapes Choose Line Circle or Arc Click or drag the start point. Clicking creates a corner vertex Dragging creates a Bezier vertex. Click or drag additional points. Clicking creates a corner vertex Dragging creates a Bezier vertex. Do one of the following: Right-click to create an open spline. Click the first vertex and click Yes in the "Close spline?" dialog to create a closed spline. 3ds max v7

3D Modelling Tools 18 Working with lines Consider using 2 D Snap You need to Attach or Weld different types of line Corners are important Curvature can creep in 3ds max v7

3D Modelling Tools 19 2D Draw your own shapes Import them in a file format from 2D drawing packages Use a Bitmap image as a background 3ds max v7

3D Modelling Tools 20 2D to 3D - Extrusion 3ds max v7

3D Modelling Tools 21 2D to 3D - Lathing Create a path Choose an axis 3ds max v7

3D Modelling Tools 22 2D to 3D – Sweep or Loft Create a 2D shape Create a path Cap or close the ends? 3ds max v7

3D Modelling Tools 23 2D to 3D - Skin Create a number of cross-sections Skin them 3ds max v7

3D Modelling Tools 24 Activity Draw a 2D shape and extrude it Create a 3D logo Create another 2D shape and lath it Create a 2D shape, a path and create a loft Find out how to do a skin

3D Modelling Tools 25 Edges Real objects rarely have a sharp edge Bevel or chamfer Radius Fillet 3ds max v7

3D Modelling Tools 26 Portfolio 3 Create a race track using Lofting Create a bridge over the track using Extrusion techniques Create a racing trophy using Lathing techniques Due week 6

3D Modelling Tools 27 Next week Lecture More on meshes

3D Modelling Tools 28 Questions You have been asked to model an aeroplane for use in a game Describe the purpose of a storyboard and give details of the type of information that you might include Describe how you could generate a logo with the name ‘Hope’ on the side of the plane Give an example of Lathing, describe the modelling process Give an example of Lofting, describe the modelling process

3D Modelling Tools 29 Impendent study Directed reading 3DS Max 7 Bible Read Chapter 14, 15, 16 and 17 Portfolio 3 Tutorials Modelling a Claw Modelling an Airplane Lofting a Telephone

3D Modelling Tools 30 References 3ds max v7, (2005) User Reference and Tutorials Giambruno M, (2002) 3D Graphics & Animation, 2nd Edition, New Riders, ISBN: How Stuff Works accessed 28/10/2005http:// Inside Pixar: Incredibles Animation accessed 28/10/ Kennerly, D. Game Script and Storyboard Creation accessed 28/10/2006 Kerlow I. V., (2003) The Art of 3-D Computer Animation and Effects, 3rd Edition, John Wiley & Sons Inc; ISBN: Murdock K.L., (2005) 3DS Max 7 Bible, John Wiley & Sons Inc, ISBN: