University of Texas at Austin CS395T - Advanced Image Synthesis Spring 2007 Don Fussell Photon Mapping and Irradiance Caching.

Slides:



Advertisements
Similar presentations
Computer graphics & visualization. Image Synthesis – WS 07/08 Dr. Jens Krüger – Computer Graphics and Visualization Group Our GPU Photon Tracing Pipeline.
Advertisements

Exploration of advanced lighting and shading techniques
Bidirectional Photon Mapping Jiří Vorba Charles University in Prague Faculty of Mathematics and Physics 1.
Anton S. Kaplanyan Karlsruhe Institute of Technology, Germany Path Space Regularization Framework.
Photorealistic Rendering. Ray tracing v. photorealistic rendering What illumination effects are not captured by ray tracing? What illumination effects.
Ray Tracing & Radiosity Dr. Amy H. Zhang. Outline  Ray tracing  Radiosity.
Efficient Simulation of Light Transport in Scenes with Participating Media using Photon Maps Paper by Henrik Wann Jensen, Per H. Christensen Presented.
University of Texas at Austin CS395T - Advanced Image Synthesis Spring 2006 Don Fussell Previous lecture Reflectance I BRDF, BTDF, BSDF Ideal specular.
Monte Carlo Integration Robert Lin April 20, 2004.
Advanced Computer Graphics (Spring 2005) COMS 4162, Lectures 18, 19: Monte Carlo Integration Ravi Ramamoorthi Acknowledgements.
CSCE 641: Photon Mapping Jinxiang Chai. Outline Rendering equation Photon mapping.
Photon Tracing with Arbitrary Materials Patrick Yau.
Advanced Computer Graphics (Fall 2009) CS 294, Rendering Lecture 5: Monte Carlo Path Tracing Ravi Ramamoorthi
Final Gathering on GPU Toshiya Hachisuka University of Tokyo Introduction Producing global illumination image without any noise.
Everything on Global Illumination Xavier Granier - IMAGER/UBC.
Optimizing Photon Mapping Using Multiple Photon Maps for Irradiance Estimates Bent Dalgaard Larsen
Global Illumination May 7, Global Effects translucent surface shadow multiple reflection.
Time-Dependent Photon Mapping Mike Cammarano Henrik Wann Jensen EGWR ‘02.
Advanced Computer Graphics (Spring 2006) COMS 4162, Lecture 20: Monte Carlo Path Tracing Ravi Ramamoorthi Acknowledgements.
Paper by Alexander Keller
University of Texas at Austin CS395T - Advanced Image Synthesis Spring 2006 Don Fussell Fourier Transforms.
Direct Illumination with Lazy Visibility Evaluation David Hart Philip Dutré Donald P. Greenberg Cornell University SIGGRAPH 99.
Global Illumination. Direct Illumination vs. Global Illumination reflected, scattered and focused light (not discreet). physical-based light transport.
WHAT IS VRAY? V-ray is a rendering engine that is used as an extension of certain 3D computer graphics software. The core developers of V-Ray are Vladimir.
02/11/05© 2005 University of Wisconsin Last Time Direct Lighting Light Transport Equation (LTE) Intro.
Today More raytracing stuff –Soft shadows and anti-aliasing More rendering methods –The text book is good on this –I’ll be using images from the CDROM.
-Global Illumination Techniques
University of Texas at Austin CS384G - Computer Graphics Fall 2008 Don Fussell Distribution Ray Tracing.
Monte Carlo I Previous lecture Analytical illumination formula This lecture Numerical evaluation of illumination Review random variables and probability.
Computer graphics & visualization Photon Mapping.
Computer Graphics Global Illumination: Photon Mapping, Participating Media Lecture 12 Taku Komura.
University of Texas at Austin CS 378 – Game Technology Don Fussell CS 378: Computer Game Technology Basic Rendering Pipeline and Shading Spring 2012.
Photo-realistic Rendering and Global Illumination in Computer Graphics Spring 2012 Hybrid Algorithms K. H. Ko School of Mechatronics Gwangju Institute.

- Laboratoire d'InfoRmatique en Image et Systèmes d'information
Real-Time High Quality Rendering
1 Temporal Radiance Caching P. Gautron K. Bouatouch S. Pattanaik.
On robust Monte Carlo algorithms for multi-pass global illumination Frank Suykens – De Laet 17 September 2002.
Monte-Carlo Ray Tracing and
Photo-realistic Rendering and Global Illumination in Computer Graphics Spring 2012 Hybrid Algorithms K. H. Ko School of Mechatronics Gwangju Institute.
Pure Path Tracing: the Good and the Bad Path tracing concentrates on important paths only –Those that hit the eye –Those from bright emitters/reflectors.
02/12/03© 2003 University of Wisconsin Last Time Intro to Monte-Carlo methods Probability.
Computer Graphics III – Monte Carlo integration Direct illumination
Bidirectional Path Sampling Techniques
© Machiraju/Möller Rendering Equation Various Solutions cis782 Advanced Computer Graphics Raghu Machiraju.
Photo-realistic Rendering and Global Illumination in Computer Graphics Spring 2012 Stochastic Path Tracing Algorithms K. H. Ko School of Mechatronics Gwangju.
Computer Graphics III Winter Term 2015 Organization Jaroslav Křivánek, MFF UK
Slide 1Lastra, 2/14/2016 Monte-Carlo Methods. Slide 2Lastra, 2/14/2016 Topics Kajiya’s paper –Showed that existing rendering methods are approximations.
Monte Carlo Path Tracing
Fast Global Illumination Including Specular Effects Xavier Granier 1 George Drettakis 1 Bruce J. Walter 2 1 iMAGIS -GRAVIR/IMAG-INRIA iMAGIS is a joint.
Global Illumination (3) Photon Mapping (1). Overview Light Transport Notation Path Tracing Photon Mapping –Photon Tracing –The Photon Map.
University of Texas at Austin CS395T - Advanced Image Synthesis Spring 2007 Don Fussell Reflection Models Previous lecture Phong model Microfacet models.
Global Illumination (3) Path Tracing. Overview Light Transport Notation Path Tracing Photon Mapping.
Radiometry of Image Formation Jitendra Malik. A camera creates an image … The image I(x,y) measures how much light is captured at pixel (x,y) We want.
Distributed Ray Tracing. Can you get this with ray tracing?
Distributed Ray Tracing. Can you get this with ray tracing?
Light Animation with Precomputed Light Paths on the GPU László Szécsi, TU Budapest László Szirmay-Kalos, TU Budapest Mateu Sbert, U of Girona.
Radiometry of Image Formation Jitendra Malik. What is in an image? The image is an array of brightness values (three arrays for RGB images)
Everybody loves beautiful images of fog, smoke, and clouds.

Metropolis light transport
© 2005 University of Wisconsin
Distribution Ray Tracing
Progressive Photon Mapping
Storage Elements.
Efficient Importance Sampling Techniques for the Photon Map
Monte Carlo Path Tracing
Measurement Equation Ray space (throughput) measure
Monte Carlo Path Tracing and Caching Illumination
Photon Density Estimation using Multiple Importance Sampling
Presentation transcript:

University of Texas at Austin CS395T - Advanced Image Synthesis Spring 2007 Don Fussell Photon Mapping and Irradiance Caching

University of Texas at Austin CS395T - Advanced Image Synthesis Spring 2007 Don Fussell Bidirectional Paths Light path Eye path Shadow ray

University of Texas at Austin CS395T - Advanced Image Synthesis Spring 2007 Don Fussell Bidirectional Paths flux (photons) radiance shadow ray

University of Texas at Austin CS395T - Advanced Image Synthesis Spring 2007 Don Fussell Weighting the paths Pixel estimate is weighted sum of path radiances where Choice of weights is critical for low variance see Veach for details

University of Texas at Austin CS395T - Advanced Image Synthesis Spring 2007 Don Fussell Advantages and disadvantages Bidirectional path tracing Good for small sources of strong indirect illumination (caustics) Path tracing Good for outdoor scenes with only a small part of the model visible Both have trouble sampling mirror images of caustics Both need lots of samples to avoid objectionable high frequency noise

University of Texas at Austin CS395T - Advanced Image Synthesis Spring 2007 Don Fussell Photon mapping Cache light paths for efficiency? Decouple geometry and illumination Don’t use illumination maps where number of samples needed is dependent on primitive size and scene complexity Get rid of high-frequency noise efficiently Density estimation However, density estimation produces biased (but consistent) samples

University of Texas at Austin CS395T - Advanced Image Synthesis Spring 2007 Don Fussell Two pass approach Pass one: photon tracing Build the photon map data structure Pass two: rendering Trace eye paths using photon map to produce radiance estimates efficiently

University of Texas at Austin CS395T - Advanced Image Synthesis Spring 2007 Don Fussell