Next Generation Media? Film 2D GUIs WWW Enabling technology Breakthrough design Tools/ conventions “Reality” Interfaces Cinematographe (Lumiere 1895) Graphics APIs ?? HTTP/HTML (Berners-Lee 1980) Dynabook (Kay 1970) WIMP, VB.NET Film grammer (Griffith ~1910) iMovie, Final Cut Pro e.g. Émigré Magazine (1984) Flash, Illustrator Dreamweaver VR, AR, tangible, ubiquitous, ambient, etc.
Wizard of Oz throughout an Iterative Design Cycle (IEEE Pervasive Nov. 2005) Dealing with Uncertainty (UIST 2005) Capture Facilities (UbiComp 2004) DART: Designer ’ s Augmented Reality Toolkit (UIST 2004) The Voices of Oakland (ACE 2005) AR Karaoke (ISMAR 2005) Our Approach to Reality-Based Interfaces Production Tools Experience Design AR Fa ç ade (ACE 2006) Design Theory & Methods
Many Fruitful Collaborations Dr. Blair MacIntyre Dr. Jay David Bolter Dr. Michael Mateas Fellow students: Maribeth Gandy, Manish Mehta, Jaemin Lee, Christopher Oezbek, Annie Lausier, Peter Presti, Danny Muller, Tom Amundsen Contact: