DRAND: Distributed Randomized TDMA Scheduling for Wireless Ad-Hoc Networks Injong Rhee (with Ajit Warrier, Jeongki Min, Lisong Xu) Department of Computer.

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Presentation transcript:

DRAND: Distributed Randomized TDMA Scheduling for Wireless Ad-Hoc Networks Injong Rhee (with Ajit Warrier, Jeongki Min, Lisong Xu) Department of Computer Science North Carolina State University

Static Channel Assignment Problem (for stationary networks) Finding a time slot for each node such that any two nodes within an interference range do not have the same transmission time slot. G=(V,E), V: set of nodes, E: set of edges Edge e =(u,v) is exists iff u and v can hear each other. A B C

TDMA Scheduling - Example (Broadcast: 2 hop interference) A C B E D F A C B E D F Radio Interference/Communication Map A C B E D F Input Graph TDMA Slot Assignment

Performance goals for TDMA Scheduling Efficient: Use as few slots as possible. More slots would imply less spatial reuse and longer delay. Distributed: The algorithm must not require global information or global coordination of any kind. Simple: Low Time/Message Complexity. The algorithm must be simple to implement.

RAND by Ramanathan [Infocom97] TDMA scheduling is a coloring problem. Hence Optimal TDMA scheduling is NP-Hard. RAND: So a heuristic, but centralized algorithm: Total-order all the nodes in a random order. Assign to each node in that order the minimum color that has not been been assigned to its two-hop neighbors in the graph. Gives “pretty” good efficiency: at most d+1 colors, but mostly much fewer colors (d is the number of conflicting neighbors).

DRAND: Distributed RAND Performance as efficient as RAND The first distributed version of RAND Simple, Running time/msg complexity O(d) – d is the max number of contenders (two-hop nodes) Key assumption Each node knows its neighbors. Packet losses are possible No time synchronization is required. Key idea When a node is selecting a color, it ensures that no other neighboring nodes are selecting.

DRAND: How it works Algorithm runs by rounds With some probability, node A sends request message if A does not have time slot. Neighbor B sends grant(containing its one-hop neighbors’ slot info) if it is not aware of any of B’s neighbors that has sent a request. Request Grant A B C A B C

DRAND: How it works (cont.) If and when A receives grant messages from its entire one-hop neighbors, it chooses the minimum of the time slots that have not been taken by its two-hop neighbors, and then broadcast a release message. Release A B C

DRAND: How it works (Cont.) When a node has granted to another node, it sends back a reject. If a node receives reject or timeout, then it sends release (but with failure indication). Grant Release Reject A B C A B C D

DRAND – Complexity Results Running time is O(d) – d is the maximum number of nodes within two hops for the entire graph. Message complexity is O(d). Achieves the same slot efficiency as RAND

DRAND Experimental Evaluation Methods Verification of analysis DRAND performance overhead on a small scale mote test bed DRAND performance comparison with existing TDMA assignment schemes

Experimental Setup – Single/Multiple Hop Single-Hop Experiments: Mica2 motes equidistant from one node in the middle. All nodes within one-hop transmission range. Tests repeated 10 times and average/standard deviation errors reported. NS simulation (random Poisson point model)

DRAND – Time Complexity One Hop Mica2 Experiment Multi Hop NS2 Experiment Running Time Rounds Num of neighbors

DRAND – Maximum Number of Slots Y = d Maximum number of slots in the multi hop NS simulation

Experimental Setup - Testbed 40 Mica2 sensor motes in Withers Lab. Wall-powered and connected to the Internet via Ethernet ports. Programs uploaded via the Internet, all mote interaction via wireless. Links vary in quality, some have loss rates up to 30-40%. Asymmetric links also present.

DRAND – Time and Energy for each phase Total Energy (6.942J) is 0.02% of the total battery capacity of a node with 2500mAh and 3V. OperationAverage Running Time Average Energy Cost Neighbor Discovery 30s0.732J DRAND Assignment s4.88J Slot Dissemination 60s1.33J

Comparison with existing TDMA schemes: Throughput/Loss Rate Throughput Loss Rate DRANDRANDOMSEEDEX DRAND

DRAND - Adapting to Changes As new nodes join or topology changes, it requires only local adjustment. We measure the overhead as nodes restart after crash.

Comparison with CSMA ZMAC [Sensys05]. A hybrid of CSMA and TDMA High throughput Highly fair (reduce a lot of location and topology dependency) Implemented over IEEE Throughput Fairness ZMAC CSMA ZMAC Num of Contenders

Conclusion DRAND is a distributed implementation of RAND Efficiency, Running time and Msg Complexity : O(d) Can also be applicable to other problems such as ID assignments Frequency channel assignment.

Experimental Topologies for Verification of Analysis Report DRAND running time, message complexity, maximum number of slots assigned for each run. One Hop Mica2 Experiments 20 Mica2 motes within radio range of each other. Multi-Hop NS2 Simulations nodes placed randomly on a 300x300 grid, creating node densities between 5 and 60. Radio range 40m Bandwidth 2Mbps MAC

Support Slides

Performance Comparison with Existing Schemes Compare: Algorithm Complexity (on NS2 topology) Number of slots assigned Run time Number of messages transmitted Transmission efficiency (on two-hop topology) How well other schemes utilize the TDMA slots assigned to them

Number of Slots Assigned FPRP (Five Phase Reservation Protocol) Series of reservation/transmission phases For each time slot of transmission phase, run five phases for a number of times (cycles) to pick a winner FPRP-x indicates that we run FPRP for x cycles to determine the ownership of each slot More cycles => more nodes get a slot, but correspondingly increases running time

Algorithm Complexity – FPRP and DRAND FPRP-10FPRP-50DRAND Maximum Slot NumberMessage TransmissionsRun Time

Transmission Efficiency SEEDEX: Nodes send in a slot with probability P. Random number generator seeds of every node in two hop neighborhood known, through message passing Hence each node knows the number of nodes eligible to send in a slot = C Send in that slot with probability 1/C Randomized Slotting: At the beginning of the frame, select slot randomly Transmit

Two Hop Mica2 Topology for Transmission Efficiency Experoments Sink

Interference in Wireless Networks Primary Interference A station cannot transmit/receive at the same time Secondary Interference Two stations within radio range cannot transmit at the same time (single-hop interference) Two stations within radio range of a common node will cause collision if they transmit at the same time (hidden terminal problem)

Scheduling in Wireless Networks Broadcast Scheduling The stations themselves are scheduled The transmission of a station must be received collision-free by all its one-hop neighbors Link Scheduling The links between stations are scheduled The transmission of a station must be received collision-free by one particular neighbor.