ClassCraft Gamification in the Class Staci Eisman Middle School Computer Teacher, IUSD
Do your students look like this….
What if they could look like this...
HOW?!
Alternative rewards Safe FailureEngagement Collaboration Student Choice Gamification is a tool to SUPPORT the teacher (NEA Today) 58% of Americans play video games, 45% of gamers are women, and 58% of parents play video games with their kids as a way to socialize with them. (The Esa report) ClassCraftClassCraft Why should you gamify your class?!
Engagement Be creative and design their own characters Rewards and Consequences are based on actions Know what happening and participate to ensure their character safety
Student Choice Decide what character they will be partake in Random Events and earn extra rewards Earn rewards for completing their work
Safe Failure Failing is not a consequence Empowers and Encourages students to gain control of their own learning process
Unique rewards - tailored for the class or grade No link to actual letter grade (if the teacher decides) Opportunity for skills, knowledge, attitude, behavior to be acknowledged Alternate Awards
Collaboration Students are placed in small teams Each team is responsible for each other ClassCraft promotes team effort Individual actions have repercussions
What magical tool can help me do this!?
Why ClassCraft for teachers?! Great tutorials on the site Free program with ability to upgrade for a charge; mobile and desktop access Easy to set up your class - or classes Has parent code for parents to monitor student progress Follows AUP practices: student or username
WHY Classcraft for students?! Empowers and encourages students Reinforcing teamwork and collaboration Fun and interactive Awesome avatars
HOW!? Setting up the Class...
HOW!? Setting up the Class...
How?! Collaboration begins!!! 2. Set up Students
How?! Parent Communication
How?! Invite parents to view their child’s progress: or print out
DASHBOARD c
HOW!? Setting up the Rules... ClassCraft walks you through the setup process… 1.create teams
HOW!? Setting up the Rules… Powers
HOW!? Setting up the Rules… Random events See Random Event in Actionc
HOW!? Setting up the Rules... Consequence Sentences
HOW!? Points… XP = Experience Points XP help students level up
HOW!? Points… XP = Experience Points XP help students level up, earn AP, and earn Gold to make their avatar awesome
HOW!? Points… HP = health Points hp is the amount of life a student has remaining, and loss of points could create a punishment/consequence Sentence
Let’s Set it up!! 1.Create a Login 2. Create a Class 3. Create Student logins (username or ; must be a working ) 4. Form groups 5. Create Class Rules and Behaviors Classcraft.com