Using videos in the classroom Patricia Edwards VIDEOS
“No longer is it enough to be able to read the printed word: children, youth, and adults, too, need the ability to critically interpret the powerful images of a multimedia culture.” Thoman, E., & Joll, T. (2004). Media literacy: A national priority for a changing world. American Behavioral Scientist, 48(1),
School use of Videos Advantages/Disadvantages Availability/Secure Less variety More variety Less security
Classroom application Demonstrate/Illustrate abstract concepts Math – Powers of Ten Supplement instruction Periodic table of elements
References EamesOffice. (2010, August 26). Powers of Ten [Video file]. Retrieved from Bongboingvideo. (2009, September 8). They Might be Giants [Video file). Retrieved from Kebritchi, M. (2010). Factors affecting teachers’’ adoption of educational computer games: A case study. British Journal of educational Technology, 41(2), Klopfer, E., Osterweil, S., Salen, K., Haas, J., Groff, J., & Roy, D. (2009). Moving learning games forward on=btsacles opportunities and openness. The Education Arcade. Cambridge, MA: Massachusetts Institute of Technology. Morain, M., & Swarts, J. (2012). YouTutorial: A framework for assessing instructional online video. Technical Communication Quarterly, 21 (1), O’Neil, C. (2007, May 12). TeacherTube is a YouTube for educators. Retrieved from video-resource Schrader, P.G., Lawless, K.A., & Deniz, H. (2010). Design and implementation of educational games: Theoretical and practical perspectives. In Video Games in education: Opportunities for Learning Beyond Research Claims and Advertising Hype (chapter 20). doi: / ch020 Smaldino, S. E., Lowther, D. L., & Russell, J. D. (2012). Instructional technology and media for learning (10th ed.). Upper Saddle River, NJ: Pearson Prentice Hall. Thoman, E., & Joll, T. (2004). Media literacy: A national priority for a changing world. American Behavioral Scientist, 48(1),