Team Empirical Stephen Lockerbie Jonathon Kisner Veera Olkinoura
Test Information
Test Parameters Location o A-Building Lobby Equipment o Laptop o Stopwatch o Questionnaires
Test Parameters 1.Tester was given a short instruction list 2.Tester was then instructed to play the game 3.After the time expired or “End of Demo” was reached, tester was asked to fill in a short questionnaire.
Test Results
Age Distribution of Test Group
Facebook Use
Computer Skill
Ease of Use
Presentation – Graphics
Presentation – Sound
Future Interest
Test Review and Conclusions
Test Method Review Strengths o Very quick test o Fairly large test pool (25) o Good feedback on quality Weaknesses o Restricted feedback from testers o Ambiguity in some questions o Test environment o Test was time based (2 min)
Conclusions Main game requires development User Interface o Needs more ‘next-step’ indicators o Needs more inter-connection Resources Buildings Overall quality is good Public interest is high