OPERATING SYSTEMS 3 - PROCESSES PIETER HARTEL 1. Principle of concurrency - giving a process the illusion that it owns the whole machine  A process has:

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Presentation transcript:

OPERATING SYSTEMS 3 - PROCESSES PIETER HARTEL 1

Principle of concurrency - giving a process the illusion that it owns the whole machine  A process has:  Identifier  Priority  Program  State + Control (what?) 2

Process switch  User mode ↔ Kernel mode  Synchronous: System call  Asynchronous: Interrupt 3

#include int main(int argc, char *argv[]) { pid_t pid=fork(); printf("%s\n", argv[0]); if (pid==0) { /* child process */ static char *argv[]={"echo","Foo",NULL}; execv("/bin/echo",argv); exit(127); /* only if execv fails */ } else { /* pid!=0; parent process */ waitpid(pid,0,0); /* wait for child exit */ } return 0; } UNIX process creation example  Output?  gcc Fork.c  strace./a.out  strace -f./a.out  Which system call? 4

Process creation in the shell /bin/sh Fork Same /bin/sh Exec New./a.out Write 5

UNIX signal example  Output?  gcc Signal.c ./a.out 6 #include void sigsegv_handler(int sig) { printf("SIGSEGV received.\n"); exit(0); } int main() { int *pointer=(int *)NULL; signal(SIGSEGV,sigsegv_handler); printf("About to segfault:\n"); *pointer=0; printf("Why didn't we crash?\n"); return 1; }

More realistic state diagram & queue 7  Pre-emption  Round-robin scheduling  Swapping

Summary  Principle of concurrency  A process is code+data+state  Management involves creation, switching and termination  Signals can be used between processes 8