N v1.4 Presentation By: Brian Rodriguez
N ● Action Game ● Produced by Raigan Burns and Mare Sheppard of Metanet Software Inc. ● Freeware
Requirements ● Are not stated ● Estimates: ● 2.08 MB disk space ● 29 MB ram ● Run in 1024x768 resolution ● Runs in Macromedia flash player ● CPU hog
Overview ● Maneuver a ninja through 500 levels. ● Get gold ● Avoid ninja killing robots
Storyline
Installation ● Download it from ● Unzip it ● Play it
User Interface ● Main menu and choosing a level to play is point and click ● When the level is loaded, press space to start
Controls ● Only use 3 keys while playing the game: ● Left arrow accelerates left ● Right arrow accelerates right ● Shift to jump
Controls ● Hold shift longer for a higher jump ● Tap it quickly for a short jump
Controls ● Press in the direction of a wall to hang onto it and slowly slide down ● Or you can jump off it
Gameplay ● The objective in every level is to touch the 'remote terminal' that opens the exit, then reach the exit
Gameplay ● This is complicated by various enemies
Time ● Complete 5 levels at once – or start back at the first of the 5 next time ● Start with 90 seconds on the timer ● Each gold piece picked up adds 2 seconds ● The time remaining is carried over to the next level
Graphics ● Simplistic graphics ● Smoothly animated
Sound and Music ● No music ● Minor sound effects
Special Features ● Beat 10 episodes (50 levels) to unlock a different colored ninja ● Beat 50 episodes (250 levels) to unlock overdrive mode ● User-unfriendly level editor ● Over 50,000 (!) user created levels online ● Online high scores list ● Saves a replay of best time for every level
Manual ● 12 KB readme ● 81 KB editor manual ● The game's online help is best for getting started
Bugs ● Some sprites can be stood on, and the detection for falling isn't as good as with stationary terrain
Pros ● Good physics / control of character ● Easy to start playing
Cons ● Making it to the 5 th (final) level of an episode and not being able to beat it ● It doesn't take long before you've seen all the types of enemies
Comparision ● In most other 2d action games, there are more things you can make your character do, such as pick up items or weapons ● In N, you can only run and jump ● N has good physics compared to other 2d action games
Audience ● There is blood and dismemberment, but it is unrealistic and cartoony ● Must be able to use keyboard ● Good timing is required
Design Mistakes? ● This game would be a lot less frustrating if it counted every level completed, not every episode (5 levels)
Strengths ● The physics ● The smooth animation ● The joke storyline
Weaknesses ● That it saves every 5 levels beat, not every level ● The limited variety in things that make up a level ● The fact that the ninja doesn't have a sword
Worth Purchasing? ● Worth every cent ● Worth the download
Improvements ● Save every level completed ● Add more of a story ● Add different types of sprites