3/2/2016 1 Pulling it all together, (starting to) the first set of chapters of IST331 Frank E. Ritter For IST 331: The user 9 Oct 2013

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Presentation transcript:

3/2/ Pulling it all together, (starting to) the first set of chapters of IST331 Frank E. Ritter For IST 331: The user 9 Oct 2013 Turn in resumes Get books Go to the Glushko talk Read the syllabus

3/2/ Fitting the user to the machine vs. …. Anthropometric approach (Can it physically be used?) Behavioural approach (How is it perceived?) Cognitive Approach (How do they think and think they are using it?) Social issues (How about others when using it?)

3/2/ Overview of Chapters 1 Intro, why, what, etc.  ABCS overview, ACT-R, structures to hold it in your head 2 History, types of fields 3 Athropometrics, hands, mouse, Fitts 4 Perceptual, behavioral, aspects 5 Cognitive: Learning, memory, attention 6 Cognitive: Mental reps, PSing, decision making 7 Cognitive: HCC 10 Errors: overview Labs to practice, experience, use these concepts

3/2/ Chapter 2 on a slide History Related fields Be able to define terms

3/2/ Anthropometric How bodies work How to sit Some feeling for keys&times Fitts law and its implications

3/2/ Chapter 3: Movies about Perception & Attention How eyes work and something about sound Definitions SDT Popout Depth cues Gestalt, other sections Simons’ gorilla movie Drive+crash [model of driving]

3/2/ Ch. 5: Memory Types of memory How to use memory e.g., PQ4R Biases implications

3/2/ Ch. 5: Learning Generally follows a powerlaw T=N -alpha So big speed up initially Lesser speed ups with time Performance time does not follow user’s description of it Users seem to not like being on fast slope (except for games) Changes in strategies put onto a new curve, typically with different intercept Knowledge to skill to automatic

3/2/ Expertise About 10 years for world class Less for local/national class Requires deliberate practice Interesting to people Greater memory/attention/ vision/knowledge/anticipation Prone to overconfidence, if anything

3/2/ Not much faster for experts, may be fast enough Much faster for experts, may be fast enough

3/2/ Problem solving When not an expert, or a casual user or a learner Task/action mappings help Has to be performed with Input/Output tools you now know

3/2/ Known Biases in Problem Solving and Reasoning Plausibility is over done (it must be this error!) Prototypes can mislead ( programmer and is active in the feminist movement ) Relative ratios often overlooked Regression to the mean/sample sizes  Restaurants are not as good the second time

3/2/ Problems II with problem solving Single bad experiences cannot be generalized from Then confirmation bias Retrieval and perceptual fluency bias  Locality and knowledge: Ireland/Indonesia Based on mental models  Which are often naïve and wrong  Learn to live with them in your users  Thermostats' speed

3/2/ Movies about Cognition and mental models Captain: perception, mental model, social [movie] Best illusion ever [movie] Nearly any bloopers reel [movie]

3/2/ What is Error? Big accidents: motivation for study Little accidents: causes, types Normative vs. Descriptive "Error will be taken as a generic term to encompass all those occasions in which a planned sequence of mental or physical activities fails to achieve its intended outcome, and when these failures cannot be attributed to the intervention of some chance agency". Reason, 1990.

3/2/ A History how errors have been received They happen The machine broke The operator did it A complex series of mistakes happened, usually by more than one person Communication between team members broke down/can't cooperate Cascade of errors is required for a safety- critical system to fail

3/2/ Causes of Error Single operator's noisy, imperfect human hardware Distractions State misidentifications Social status vs. task problems, pardon me sir, but is that not an iceberg? You should be able to list many more: perception, action, cognition, social, learning, etc. Experts catch them Experts know how to fix them Experts know how to adjust the system

3/2/ Fixes for errors Make movement natural Is the knowledge consistent with previous knowledge? Is the response consistent with the stimulus? Is the state of the agents visible to other agents? Set pace appropriately [ruler demo] Be able to explain them, causes, fixes

3/2/ ACT-R

3/2/ Comments on labs Support your users, help them build their mental model of your work Explain why work is important, what you did (for replication and understanding), what you found, what it means, ie.  Intro  Method – Subjects, materials, design and procedure  Results  Conclusions/implications Understand your recent results

3/2/ Comments on Exam 20 questions like previous exams The exam will be in 209 [a-d] & 208 [f-z]