+ Wisteria Social Fitness
+ Current fitness devices can be difficult to use, and do not allow the user to track and analyze their fitness. 2
+ Social Fitness Enthusiasts Athletes? Non-fit people? People who use fitness equipment? People who use fitness equipment with others. Most Interesting. 3
+ Blindly, we went and interviewed these users on their fitness habits They valued real experiences They valued community, social pressure, and the atmosphere They valued the emotive after effects of exercise They valued tracking progress, internally, or through diaries. 4
+ Four Personas Beth, Daniel, Jack, and Martin. Let’s meet them… 5
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+ Brainstorming and Design We still didn’t have an interaction to rebuild/build yet… So we brainstormed! 10
+ Four categories evolved Real Time Data Collection Feedback Post Facto Data Collection Feedback 11
+ Data Collection Devices and Magic Mirrors 12 Post Facto Data Real Time DataPost Facto Feedback and Data
+ Paper Prototype: Magic Mirror 13
+ Data View 14
+ Image View 15
+ Goal Recording 16
+ Demo 17
+ About our users Strong attachment to simplicity Icons need labels Users need permission to interact 18
+ About ourselves Its hard to predict the outcome of where you’re going to end up And such, we’ve learned how to design outside of our initial constraints 19
+ Going Forward Clean and intuitive interactions Easy to access and manipulate data Testing to observe user acceptance of concept 20
+ Questions? 21