Animation for instruction
Good reasons to use animation Showing processes Showing dynamic relationships in space or time Exploring objects or spaces Demonstrating how things work Explaining concepts Visualizing the invisible
Showing processes /transistors.htmlhttp:// /transistors.html
Showing processes e_id=1348&option=more_detailhttp:// e_id=1348&option=more_detail
Showing relationships ogy/slope.htmlhttp:// ogy/slope.html
Exploring objects & spaces echnology.htmlhttp://dsc.discovery.com/convergence/titanic/technology/t echnology.html
How things work - designed things ridad_vial/2005/12/20/ phphttp:// ridad_vial/2005/12/20/ php
How things work - natural things ce/ genetics/index.htmlhttp:// ce/ genetics/index.html
How things work – experiential things prac/control.htmhttp:// prac/control.htm
Explaining concepts rypt.htmlhttp:// rypt.html
Visualizing the “invisible”
Poor reasons to use animation Junk animation – “Everything else is animated, so how do I add animation to this section?” Low control animation – “Here’s a complex series of steps, so sit back and watch me perform them at my pace, not yours.” Motivational animation – “I couldn’t bother to make this interesting, so how about some animation to cheer you up?” Faux-animation – there may not be anything wrong with this; just don’t call it animation!
Junk animation
Low control animation
Low control animation conditions/cardiovascular/heartpump-tutorial.htmlhttp://your-doctor.com/healthinfocenter/medical- conditions/cardiovascular/heartpump-tutorial.html
Motivational animation
Faux-animation
Faux-animation
Faux-animation The real name for faux-animation is “interactive graphics.” These are viable forms of representation for all kinds of information and the business of producing them is growing fast. They are not what you’re being asked for in project 3.
Tversky, 2003 ( ( “Animations use change in time to convey change in time. Animations are hard to perceive. People like them, but most of the animations are not productive. Graphics can convey information better than language. Animation in itself cannot. Interactive animations can add value. Why do animations fail? Animations are conceived as a series of discrete steps. Studies show very few animations are better than static graphs. Interactive animations are better than linear animations. High quality animations are better than graphics. BUT... most animations are low quality.”
Activity Consider the topic you are panning for project 3. Brainstorm – which part of presenting this topic might be served functionally through the use of animation? Draft a storyboard of that animation.
Activity Questions to ask yourself while you work on the storyboard: –What object, images or diagrams should be shown? –What view of those objects, images or diagrams should be shown? –Which motions are most critical for this animation? –Where should the control points be for the user of the animation?