Scratch Programming Lesson 1 Moving objects with sound and changing colours.

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Presentation transcript:

Scratch Programming Lesson 1 Moving objects with sound and changing colours

We are going to learn… How to add an object into scratch program How to move an object on the x-y plane How to assign the key press to start commands How to change the colour of the object How to add a sound play

Add an object Draw a sprite if you click this one Open a file of sprite (Either built-in ones or downloaded ones) Randomly obtain a built-in sprite

Moving object Notice the clockwise and anti-clockwise direction To a designated object Refer to x and y co-ordinate

Key press Any keys in the keyboard can be chosen This is always referring to the sprite that you are writing on

Colour and 200

Sound

Click boxes are for showing parameters in the stage The number is representing different kinds of drums The number is representing the music note from C(60), C#(61), D(62)

Task of the lesson Create a character ▫Either choose from the sprites in SCRATCH, search from the internet or draw by yourself Write a program to fit the following criteria ▫Move left, right, up and down when the arrow keys are clicked ▫Change colour continuously when the character is moving ▫Play whatever sound once whenever the space bar is clicked Save the file as Program1_3_ _ _ It will be used again in the coming lesson