Transport Layer 3-1 Chapter 5 Link Layer Computer Networking: A Top Down Approach 6 th edition Jim Kurose, Keith Ross Addison-Wesley March 2012  CPSC.

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Presentation transcript:

Transport Layer 3-1 Chapter 5 Link Layer Computer Networking: A Top Down Approach 6 th edition Jim Kurose, Keith Ross Addison-Wesley March 2012  CPSC 335 Data Communication Systems  Readings: 5.1, 5.3  David Nguyen Adapted from Kurose Ross David Kauchak (Stanford University)

Link Layer 5-2 Chapter 5: Link layer our goals:  understand principles behind link layer services:  sharing a broadcast channel: multiple access

Link Layer 5-3 Link layer, LAN s: outline 5.1 introduction, services 5.2 error detection, correction 5.3 multiple access protocols 5.4 LANs  addressing, ARP  Ethernet  switches  VLANS 5.5 link virtualization: MPLS 5.6 data center networking 5.7 a day in the life of a web request

Link Layer 5-4 Link layer: introduction terminology:  hosts and routers: nodes  communication channels that connect adjacent nodes along communication path: links  wired links  wireless links  LANs  layer-2 packet: frame, encapsulates datagram data-link layer has responsibility of transferring datagram from one node to physically adjacent node over a link global ISP

Link Layer 5-5 Link layer: context  datagram transferred by different link protocols over different links:  e.g., Ethernet on first link, (WiFi) on last link  each link protocol provides different services  e.g., may or may not provide rdt over link transportation analogy:  trip from Princeton to Lausanne  limo: Princeton to JFK  plane: JFK to Geneva  train: Geneva to Lausanne  tourist = datagram  transport segment = communication link  transportation mode = link layer protocol  travel agent = routing algorithm

Link Layer 5-6 Link layer services  framing, link access:  encapsulate datagram into frame, adding header, trailer  channel access if shared medium  “MAC” addresses used in frame headers to identify source, dest  reliable delivery between adjacent nodes  we learned how to do this already (chapter 3)!  wireless links: high error rates

Link Layer 5-7  error detection, correction:  errors caused by signal attenuation, noise.  receiver detects presence of errors: signals sender for retransmission or drops frame  receiver identifies and corrects bit error(s) without resorting to retransmission  flow control:  pacing between adjacent sending and receiving nodes Link layer services (more)

Link Layer 5-8 Where is the link layer implemented?  in each and every host  link layer implemented in “adaptor” (aka network interface card NIC) or on a chip  Ethernet card, card; Ethernet chipset  implements link, physical layer  attaches into host’s system buses  combination of hardware, software, firmware controller physical transmission cpu memory host bus (e.g., PCI) network adapter card application transport network link physical

Link Layer 5-9 Adaptors communicating  sending side:  encapsulates datagram in frame  adds error checking bits, rdt, flow control, etc.  receiving side  looks for errors, rdt, flow control, etc  extracts datagram, passes to upper layer at receiving side controller sending host receiving host datagram frame

Link Layer 5-10 Link layer, LAN s: outline 5.1 introduction, services 5.2 error detection, correction 5.3 multiple access protocols 5.4 LANs  addressing, ARP  Ethernet  switches  VLANS 5.5 link virtualization: MPLS 5.6 data center networking 5.7 a day in the life of a web request

Link Layer 5-11 Multiple access links, protocols two types of “links”:  point-to-point  PPP for dial-up access  point-to-point link between Ethernet switch, host  broadcast (shared wire or medium)  old-fashioned Ethernet  upstream HFC  wireless LAN shared wire (e.g., cabled Ethernet) shared RF (e.g., WiFi) shared RF (satellite) humans at a cocktail party (shared air, acoustical)

Link Layer 5-12 Multiple access protocols  single shared broadcast channel  two or more simultaneous transmissions by nodes: interference  collision if node receives two or more signals at the same time multiple access protocol  distributed algorithm that determines how nodes share channel, i.e., determine when node can transmit  communication about channel sharing must use channel itself!  no out-of-band channel for coordination

Link Layer 5-13 An ideal multiple access protocol given: broadcast channel of rate R bps Desired data rate: 1. when one node wants to transmit, it can send at rate R. 2. when M nodes want to transmit, each can send at average rate R/M 3. fully decentralized: no special node to coordinate transmissions no synchronization of clocks, slots 4. simple

Link Layer 5-14 MAC protocols: taxonomy three broad classes:  channel partitioning  divide channel into smaller “pieces” (time slots, frequency, code)  allocate piece to node for exclusive use  random access  channel not divided, allow collisions  “recover” from collisions  “taking turns”  nodes take turns, but nodes with more to send can take longer turns

Link Layer 5-15 Channel partitioning MAC protocols: TDMA TDMA: time division multiple access  access to channel in "rounds"  each station gets fixed length slot (length = pkt trans time) in each round  unused slots go idle  example: 6-station LAN, 1,3,4 have pkt, slots 2,5,6 idle slot frame 6-slot frame

Link Layer 5-16 FDMA: frequency division multiple access  channel spectrum divided into frequency bands  each station assigned fixed frequency band  unused transmission time in frequency bands go idle  example: 6-station LAN, 1,3,4 have pkt, frequency bands 2,5,6 idle frequency bands time FDM cable Channel partitioning MAC protocols: FDMA

Link Layer 5-17 Random access protocols  when node has packet to send  transmit at full channel data rate R.  no a priori coordination among nodes  two or more transmitting nodes ➜ “collision”,  random access MAC protocol specifies:  how to detect collisions  how to recover from collisions (e.g., via delayed retransmissions)  random access MAC protocols:  slotted ALOHA  ALOHA  CSMA, CSMA/CD, CSMA/CA

Link Layer 5-18 Slotted ALOHA assumptions:  all frames same size  time divided into equal size slots (time to transmit 1 frame)  nodes start to transmit only slot beginning  nodes are synchronized  if 2 or more nodes transmit in slot, all nodes detect collision operation:  when node obtains fresh frame, transmits in next slot  if no collision: node can send new frame in next slot  if collision: node retransmits frame in each subsequent slot with prob. p until success

Link Layer 5-19 Pros:  single active node can continuously transmit at full rate of channel  highly decentralized: only slots in nodes need to be in sync  simple Cons:  collisions, wasting slots  idle slots  nodes may be able to detect collision in less than time to transmit packet  clock synchronization Slotted ALOHA node 1 node 2 node 3 C CCSS SE EE

Link Layer 5-20 efficiency : long-run fraction of successful slots (many nodes, all with many frames to send) at best: channel used for useful transmissions 37% of time! ! Slotted ALOHA: efficiency

Link Layer 5-21 CSMA (carrier sense multiple access) CSMA: listen before transmit: if channel sensed idle: transmit entire frame  if channel sensed busy, defer transmission  human analogy: don’t interrupt others!

Link Layer 5-22 CSMA collisions  collisions can still occur: propagation delay means two nodes may not hear each other’s transmission  collision: entire packet transmission time wasted  distance & propagation delay play role in in determining collision probability spatial layout of nodes

Link Layer 5-23 CSMA/CD (collision detection) CSMA/CD: carrier sensing, deferral as in CSMA  collisions detected within short time  colliding transmissions aborted, reducing channel wastage  collision detection:  easy in wired LANs: measure signal strengths, compare transmitted, received signals  difficult in wireless LANs: received signal strength overwhelmed by local transmission strength  human analogy: the polite conversationalist

Link Layer 5-24 CSMA/CD (collision detection) spatial layout of nodes

Link Layer 5-25 Ethernet CSMA/CD algorithm 1. NIC receives datagram from network layer, creates frame 2. If NIC senses channel idle, starts frame transmission. If NIC senses channel busy, waits until channel idle, then transmits. 3. If NIC transmits entire frame without detecting another transmission, NIC is done with frame ! 4. If NIC detects another transmission while transmitting, aborts 5. After aborting, NIC enters binary (exponential) backoff:  longer backoff interval with more collisions

Link Layer 5-26 “Taking turns” MAC protocols channel partitioning MAC protocols:  share channel efficiently and fairly at high load  inefficient at low load: delay in channel access, 1/N bandwidth allocated even if only 1 active node! random access MAC protocols  efficient at low load: single node can fully utilize channel  high load: collision overhead “taking turns” protocols look for best of both worlds!

Link Layer 5-27 polling:  master node “invites” slave nodes to transmit in turn  typically used with “dumb” slave devices  concerns:  polling overhead  latency  single point of failure (master) master slaves poll data “Taking turns” MAC protocols

Link Layer 5-28 token passing:  control token passed from one node to next sequentially.  token message  concerns:  token overhead  latency  single point of failure (token) T data (nothing to send) T “Taking turns” MAC protocols

Link Layer 5-29 Summary of MAC protocols  channel partitioning, by time, frequency or code  Time Division, Frequency Division  random access (dynamic),  ALOHA, S-ALOHA, CSMA, CSMA/CD  carrier sensing: easy in some technologies (wire), hard in others (wireless)  CSMA/CD used in Ethernet  CSMA/CA used in  taking turns  polling from central site, token passing  bluetooth, token ring