XS Software Andromeda 5 Jungle Jack Rage War. Andromeda 5 Entirely in 3D Custom UI system based on core unity UI Client - Server – DB architecture.

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Presentation transcript:

XS Software Andromeda 5 Jungle Jack Rage War

Andromeda 5 Entirely in 3D Custom UI system based on core unity UI Client - Server – DB architecture

Jungle Jack 2D Engine Endless Runner + Match 3 game Social integration plugins

Rage War 2D Engine Isometric Client – Server –DB Architecture

Lection 1.Unity Basics

 Multi - Platform Game Engine  Supported Languages – C#, JS, Boo  Mono (   Setup New Unity Project Lection 1.Unity Basics

 Cartesian coordinate system(Vector 3)  Local and world position(child/ parent)  Rotation(Euler/ Quaternion) Lection 1.Unity Basics

 Define what player sees  Properties  Multiple cameras Lection 1.Unity Basics

 Lights types  Shadows types  Performance/Baking  Quality Settings Lection 1.Unity Basics

 Shaders  Materials Lection 1.Unity Basics

 What is GameObject  MonoBehaviour  Components Lection 1.Unity Basics

 Parent/Child relation  Scene hierarchy  Assets hierarchy Lection 1.Unity Basics

 Scene  Game  Inspector  Hierarchy  Project  Console  Animation  Animator  Asset Store Lection 1.Unity Basics

 FixedUpdate, Update, LateUpdate  Awake, Start  OnEnable, OnDisable Lection 1.Unity Basics

 Transform  Translate, Rotate  Activate/ Deactivate GameObject  Destroy  Input.GetKey() Lection 1.Unity Basics

   Lection 1.Unity Basics

? ? ? ? ? ? ? ? ? (Unity Basics)