CS-EE Fall 2005 September, 2005 University of Portland School of Engineering Project Pudding Havok Command Team Ray Dehler Brandon Moreno Will Supinski Stuart Watson Advisor ? Industry Representative ?
CS-EE Fall 2005 September, 2005 University of Portland School of Engineering Overview Introduction Accomplishments Plans Issues/Concerns Conclusions
CS-EE Fall 2005 September, 2005 University of Portland School of Engineering Introduction Havok Command is a PC strategy game with 2D graphics and animation, sound, an intuitive user interface, and a storyline (not necessarily enticing).
CS-EE Fall 2005 September, 2005 University of Portland School of Engineering Accomplishments Functional Specification document Vision and Scope document Use Cases developed Features document completed Pre-approval
CS-EE Fall 2005 September, 2005 University of Portland School of Engineering Accomplishments (cont’d) Simple graphics completed
CS-EE Fall 2005 September, 2005 University of Portland School of Engineering October Plans Layout the game framework Begin development of graphics engine Finalize design documents Complete unit and grid graphics Find time to meet with advisor and industry representative
CS-EE Fall 2005 September, 2005 University of Portland School of Engineering Concerns/Issues Limited experience revision control software Practice and use the software Scheduling conflicts with advisor and industry representative
CS-EE Fall 2005 September, 2005 University of Portland School of Engineering Conclusions PC game Some completed Plans –Graphics –Documents Questions?