Wiki, aka Web 2.0 N J Sparling Educ 8841
Story Board Slide 1 Why do we want this? Students need tools relevant to their time to be productive in society.
Story Board Slide 2 So, who thought of this? The ‘duh’ moment, Ward Cunningham creates the wiki (and names it) beginning in about He wanted to find it faster and easier, ‘help me and make corrections as needed!’ That’s the wiki!
Story Board Slide 3 So who is this really for? What was the development process, why was it designed? Ward Cunningham wanted to connect writers within a community. Something that would help them collaborate. He had used Apple’s software with hyper links and wanted to create access to things like that, but which may not yet exist. Something quick and easy like those wiki wiki busses he saw in Honolulu. The open format allowed additions and corrections to be made by anyone who was so inclined. It became self policing.
Story Board Slide 4 How was it made and put out there? The short version, Ward connected data within a data base format and used links that could connect pieces together. The concept gained popularity and was open format, anybody could edit, add correct, delete, etc. It became a source of community with its own monitors connected with the site. He thought about copyright but decided against it. Commercial sites use this as marketing, with free pages supplied if you endure the advertising or you can pay to make it a closed wiki within a limited scope of users.
2001: Wikipedia.com launched 1995: First wiki goes online at Portland Pattern Repository 1987: Apple releases HyperCard which helped inspire wiki Story Board Slide 5 Timeline for Wiki 1994: Ward Cunnigham gets connected to the internet, almost forced? 2001: Publication of The Wiki Way: Quick Collaboration on the Web by Cunningham and Leuf 2009: Cunningham at AboutUs celebrating wiki's 14th birthday Innovation and diffusion of this technology did not necessarily follow traditional flow patterns. Click on balloons for links. 1. Recognizing a need 2. Basic and applied research 3. Development 5. Diffusion and adoption 4. Commercialization 6. Consequences