Game Development Process ITP 160 Original Game Assignments.

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Presentation transcript:

Game Development Process ITP 160 Original Game Assignments

Teamwork Good communication Synchronize schedules End and beginning of class Call via phone Have a plan

Planning Time (10 min) Brainstorming – toss out ideas – lots of ideas (10 min) Narrow down to a single game idea (10 min) Write game description – include location, characters, how to play, score, win, lose (10 min) Decide who will do what and a timeline. (5 min) Decide how you will communicate and schedule time(s) to meet or call.

Game Process – Who Does What Write Game Description Nouns -> Objects – Unique objects and name them Verbs -> Events and Actions Game Maker – Sprites (images – use placeholders) – Objects (use sprites, events and actions) – Save often with V0, V1 (version control)

Process Continued Create a room – Background image (setting) – Put objects in room – Test, test, test Add next object (sprite, event, action) Test, test, test for game maker Get sounds, background music, sound effects Create Info Screen (.rtf,.gb1 – Hit F1) Finish documentation using Word