A Pragmatic Framework for Interactivity For E-Learn 2006.

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Presentation transcript:

A Pragmatic Framework for Interactivity For E-Learn 2006

Interactivity vs. Interaction?

Interaction between Human Interlocutors Response & feedback --- spontaneous on both sides Interface --- face to face and/or vocal

Interactivity between Learner and Instructional Source Response & feedback --- programmed on one side Interface --- print, multimedia, computer

E-Learning  Evolving Interactivity

interactivity ? ?? ? ? ? ?

Technology Capabilities System Control Learner Control General Perspectives

Accessibility Multimedia Learner versus system control Cognitive engagement Readability Alternative Perspectives

Instructional SystemLearner Perception Cognition Media Learner Response System Feedback Content Form & organization Components of Interactivity

Content Media Form and organization Relevance Learning styles Affordances Learning paths

Perception  Cognition Accessibility Attention Association Assimilation Adaptation

Accessibility

Compression and Streaming

For People with Special Needs

Section 508

Legibility red lettersgreen lettersorange letters

Readability Times New Roman Arial Sans Serif Impact Tempus Sans ITC Bauhaus 93 Britannic Bold

Multimedia Multiple intelligence (Gardner) Ecological psychology (James Gibson) Distributed cognitions (Roy Pea, Gavriel Salomon)

Colors

Realistic Visuals

Analogous Visuals

Organizational Visuals initialization Condition test Loop body Incrementing counter exit false true

Illustration

Animated Illustration

Desktop Screen Capturing

Dynamic Visuals Space manipulation Time manipulation 3-D simulation

Audio

Cognitive Engagement

Multiple Perspectives

Learner Control Content selection Input opportunities Tutor help Learning paths Media options

System Control Adaptability Learner can customize the learning environment. Affordances Action Opportunities FeedbackAssessment Adaptivity System adapt to changing needs

Learning Paths

Two Sides of the Coin AdaptabilityLinearity Flexible learning pathsNarrative coherence Learner controlSystem control AccessibilityMultimedia

Interactivity and Interaction

Questions?