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PHY 093 – Lecture 1b Scalars & Vectors 1
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3.1 Scalars & vectors Scalars – quantities with only magnitudes Eg. Mass, time, temperature Eg. Mass, time, temperature Mathematics - ordinary algebra Mathematics - ordinary algebra Vectors – quantities with magnitudes & directions Eg. Displacement, velocity, acceleration Eg. Displacement, velocity, acceleration Mathematics - vector algebra Mathematics - vector algebra 2
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Addition of Vectors – Graphical Methods – 1 Dimension 3
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Addition of Vectors- Graphical Method – 2 Dimensions 4
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Subtraction of Vectors 7
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Multiplication of a Vector by a Scalar 8
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Adding Vectors by Components – Resolving Vectors 9
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Two ways to specify a vector 1. Give its componens, V x and V y 2. Give its magnitud V and angle it makes with positive x – axis We can shift from one description to the other by using theorem of Pythagoras and definition of tangent 10
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Resolving a vector = finding components of a vector 11
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Adding vectors analytically (by components) 12
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Unit Vectors 13
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Unit vectors For 3-D Cartesian coordinate system i = unit vector in the direction of x j = unit vector in the direction of y k = unit vector in the direction of z Fig. 3-15 14
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Products of vectors Dot product: A B = IAI IBI cos A B = B A Cross Product: A X B = IAI IBI sin n A x B = - B x A 15
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3-6 Vector Kinematics In two or three dimensions, the displacement is a vector: 16
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3-6 Vector Kinematics As Δ t and Δ r become smaller and smaller, the average velocity approaches the instantaneous velocity. 17
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3-6 Vector Kinematics The instantaneous acceleration is in the direction of Δ = 2 – 1, and is given by: 18
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3-6 Vector Kinematics Using unit vectors, 19
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