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Published byDarren Norman Modified over 9 years ago
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The Archetypal Monomyth
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By Joseph Campbell
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I. Departure II. Initiation III. Return
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The Hero ventures forth from the world of the common day into a region of supernatural wonder.
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Fabulous forces are encountered, and a decisive victory is won.
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The Hero comes back from this mysterious adventure with the power to bestow boons on his/her fellow man.
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Leave Home and Family Removal From Normal Life and Comfort Disconnection From Society and Ideal
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Historical Undertaking Spiritual or Religious Illumination Emptiness inside Horizon is too Narrow
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Internal Yearning for Something Unknown.
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Appearance of the “Carrier of Destiny” Great Tree Talking Animal Old Man or Woman
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Threshold Guardian Crossing of Water Descent into Darkness Town on the Edge
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Magical Realm Death Darkness Projection of the unconscious
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Cycle inside cycles Challenge Appearance of Helper Flight Growth/Prize
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First encounter: hero needs help. Helpers appear until hero is strong enough to take care of himself.
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Resurrection/Rebirth Threshold Struggle Hero is alone Faces ultimate danger or temptation.
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Entrance into the normal world Hero returns with knowledge or power. Change/Growth
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