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Management Information Systems MANAGING THE DIGITAL FIRM, 12 TH EDITION E-COMMERCE: DIGITAL MARKETS, DIGITAL GOODS Chapter 10 VIDEO CASES Case 1: M-Commerce: The Past, Present, and Future Case 2: Ford AutoXchange B2B Marketplace
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E-commerce today: – Use of the Internet and Web to transact business; digitally enabled transactions – Began in 1995 and grew exponentially, still growing even in a recession – Companies that survived the dot-com bubble burst and now succeed – E-commerce revolution is still in its early stages E-commerce and the Internet 2© Prentice Hall 2011
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Management Information Systems E-commerce and the Internet THE GROWTH OF E-COMMERCE Retail e-commerce revenues grew 15–25 percent per year until the recession of 2008–2009, when they slowed measurably. In 2010, e-commerce revenues are growing again at an estimated 12 percent annually. FIGURE 10-1 CHAPTER 10: E-COMMERCE: DIGITAL MARKETS, DIGITAL GOODS © Prentice Hall 20113
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Why e-commerce is different – 8 unique features 1.Ubiquity Internet/Web technology available everywhere: work, home, etc., anytime. Effect: – Marketplace removed from temporal, geographic locations to become “marketspace” – Enhanced customer convenience and reduced shopping costs E-commerce and the Internet 4© Prentice Hall 2011
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8 unique features (cont.) 2.Global reach The technology reaches across national boundaries, around Earth Effect: – Commerce enabled across cultural and national boundaries seamlessly and without modification – Marketspace includes, potentially, billions of consumers and millions of businesses worldwide E-commerce and the Internet 5© Prentice Hall 2011
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8 unique features (cont.) 3.Universal standards One set of technology standards: Internet standards Effect: – Disparate computer systems easily communicate with each other – Lower market entry costs—costs merchants must pay to bring goods to market – Lower consumers’ search costs—effort required to find suitable products E-commerce and the Internet 6© Prentice Hall 2011
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8 unique features (cont.) 4.Richness Supports video, audio, and text messages Effect: – Possible to deliver rich messages with text, audio, and video simultaneously to large numbers of people – Video, audio, and text marketing messages can be integrated into single marketing message and consumer experience E-commerce and the Internet 7© Prentice Hall 2011
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8 unique features (cont.) 5.Interactivity The technology works through interaction with the user Effect: – Consumers engaged in dialog that dynamically adjusts experience to the individual – Consumer becomes co-participant in process of delivering goods to market E-commerce and the Internet 8© Prentice Hall 2011
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8 unique features (cont.) 6.Information density Large increases in information density—the total amount and quality of information available to all market participants Effect: – Greater price transparency – Greater cost transparency – Enables merchants to engage in price discrimination E-commerce and the Internet 9© Prentice Hall 2011
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8 unique features (cont.) 7.Personalization/Customization Technology permits modification of messages, goods Effect – Personalized messages can be sent to individuals as well as groups – Products and services can be customized to individual preferences E-commerce and the Internet 10© Prentice Hall 2011
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8 unique features (cont.) 8.Social technology The technology promotes user content generation and social networking Effect – New Internet social and business models enable user content creation and distribution, and support social networks E-commerce and the Internet 11© Prentice Hall 2011
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Key concepts in e-commerce – Digital markets reduce Information asymmetry Search costs Transaction costs Menu costs( Merchants’ costs of changing prices) – Digital markets enable Price discrimination Dynamic pricing Disintermediation(cutting out the middlemen) E-commerce and the Internet 12© Prentice Hall 2011
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Management Information Systems E-commerce and the Internet THE BENEFITS OF DISINTERMEDIATION TO THE CONSUMER The typical distribution channel has several intermediary layers, each of which adds to the final cost of a product, such as a sweater. Removing layers lowers the final cost to the consumer. FIGURE 10-2 CHAPTER 10: E-COMMERCE: DIGITAL MARKETS, DIGITAL GOODS © Prentice Hall 201113
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Key concepts in e-commerce (cont…) – Digital goods Goods that can be delivered over a digital network – E.g. Music tracks, video, software, newspapers, books Cost of producing first unit almost entire cost of product: marginal cost of 2nd unit is about zero Costs of delivery over the Internet very low Marketing costs remain the same; pricing highly variable E-commerce and the Internet 14© Prentice Hall 2011
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Types of e-commerce Business-to-consumer (B2C) Business-to-business (B2B) Consumer-to-consumer (C2C) Mobile commerce (m-commerce) E-commerce: Business and Technology 15© Prentice Hall 2011
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Nowadays it is used describe all transfers of products and services between businesses. B2B is also used to describe activities, such as B2B marketing, or B2B sales, that take place between businesses. For example, a soft furnishings manufacturer may have to make several B2B transactions to buy wood, fixings, covering and stuffing materials and springs in order to produce a three- piece suite that is sold as a single B2C transaction. Business to Business © Prentice Hall 201116
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Business to Customer (B2C), sometimes referred to as Business to Consumer, describes the activities of businesses in selling products and/or services. For example, someone buying a television set from an electronics retailer would be a B2C transaction. The transaction preceding this, eg, the purchase of components, screens, plastics etc. by the manufacturer, and the sale of the set from the manufacturer to the retailer would be B2B transactions. Many B2C transactions now take place online, eg, the purchase of books from amazon.co.uk, CDs/DVDs from play.com, or even doing the weekly shopping online at Tesco.amazon.co.ukplay.comTesco Business to Customer (B2C) © Prentice Hall 201117
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Customer to Customer (C2C), sometimes known as Consumer to Consumer, E-Commerce involves electronically- facilitated transactions between individuals, often through a third party. One common example is online auctions, such as Ebay, where an individual can list an item for sale and other individuals can bid to purchase it. Auction sites normally charge commission to the sellers using them.Ebay Customer to Customer (C2C © Prentice Hall 201118
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Customer to Business (C2B), sometimes known as Consumer to Business, is the most recent E-Commerce business model. In this model, individual customers offer to sell products and services to companies who are prepared to purchase them. This business model is the opposite of the traditional B2C model. Elance was one of the first web sites to offer this type of transactions. It allows sellers to advertise their skills and prospective buyers to advertise projects. Similar sites such asPeopleperhour and Guru work on the same basis. ElancePeopleperhourGuru Customer to Business (C2B) © Prentice Hall 201119
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The basic categories of business models discussed in the table below include: – Brokerage – Advertising – Infomediary – Merchant – Manufacturer (Direct) – Affiliate – Community – Subscription – Utility Business Models on the Web © Prentice Hall 201120
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