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Published byAbel George Modified over 9 years ago
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Subroutines and Parameters Call and return Parameter passing Return values Leaf subroutines Combining C and assembly modules
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Separate Assembly Separate Assembly Language Modules –Command line parameters are passed like any others External Data
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Example include(macro_defs.m) ! Some symbolic constants for readability. define(argc, i0) define(argv, i1) local_vars var(sum, 4) fmt:.asciz "sum is %d\n" ! Read-only string ! for printf...
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.align 4 begin st %g0, [%fp + sum] ! sum = 0; b test ! while test nop ! Delay slot loop: add %fp, sum, %o0 ! &sum call summer ld [%argv], %o1 ! ptr to 1st num test: subcc %argc, 1, %argc ! argc--; bg,a loop add %argv, 4, %argv ! argv++;...
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set fmt, %o0 call printf ! printf(fmt, sum); ld [%fp + sum], %o1 ! Delay slot end_fn
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7. Instruction Encoding All instructions 32 bits long Three “formats”
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Format 1 The call instruction 01displacement 30
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Format 2 Branch and sethi 00immediate 22op2rd00displacement 22op2conda
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Format 3 Arithmetic, Logical, Load, Store, etc. xxasiop3rdrs1rs20xxop3rdrs1immediate 131
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Computer Architecture A Quantitative Approach (Based on Hennessy and Patterson, 3 rd Ed.)
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Fundamentals of Computer Design Improvement in computer performance comes from two areas: –Technological improvements –Architectural improvements Since the 1980’s development of new architectures has been encouraged by: –High-level languages –Standardised operating systems
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Background Since 1985 new architectures have led to startling performance improvements –Fig 1.1 (p. 3) Microprocessors rule! –Workstations and PC’s –Minicomputers –Mainframes –Supercomputers
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Computing Markets Desktop machines –Price/performance is critical –Use newest technology Servers –Availability, scalability, throughput Embedded computers –Fastest growing market segment –Huge range of price/performance –Real-time requirements –Memory and power are limited
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The Task of a Computer Designer Instruction Set Architecture Organisation Hardware } Architecture Must meet functional requirements: Intended application area Compatibility with existing software Support required for operating system(s) Standards (IEEE floating point, busses, networks, programming languages, etc.)
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Task of a Designer (cont.) Strive to minimise complexity and cost/performance ratio Track future trends
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Technology Trends Processors: –transistor counts increase +/–55% each year RAM: –rapid increase in density (but not speed) Disks: –density increases at 100+% each year Networks: –bandwidth increasing rapidly
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Technology Trends (cont.) Life span of a processor +/–5 years –Must plan for changes in technologies –May design for future technology! Trends are continuous, but sometimes observed as discrete leaps –E.g. transistor density → on-chip caches
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Power A major headache! Packing more transistors closer together greatly increases power consumption –1970’s microprocessors: a few tenths of a watt –2GHz P4: 100W
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Cost/Price Trends Critical for desktop and embedded markets Time –“Learning curve” decreases price Volume Commodification –Competition in high volume markets decreases price
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Cost Issues Complex and rapidly changing area Cost of integrated circuits –Significant impact on cost differentiation Overall (desktop PC): –Cabinet: 6% –Processor and motherboard: 37% Processor: 22% –I/O Devices: 37% –Software: 20%
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Balancing Cost/Performance No one answer Supercomputers –Cost is of little concern Some embedded areas (e.g. cell phones) –Cost is critical Workstations and servers –Cost and performance must be balanced
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