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Published byLynette Singleton Modified over 9 years ago
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22.03.2010 Game Programming Lab 2010 Final Game Pitch
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22.03.2010 Game Programming Lab 2010 Final Game Pitch Pickup and delivery car racing game. Earn as much money as you can by smuggling contraband until your fuel runs out. Upon successful delivery you get additional fuel.
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22.03.2010 Game Programming Lab 2010 Final Game Pitch On crash with other objects the carried cargo will continuously be exposed. If your cargo is visible, the police will chase and try to stop you. Crashes with other object will no longer result in lost cargo.
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22.03.2010 Game Programming Lab 2010 Final Game Pitch The player can be arrested by the police. To be arrested the player needs to be: below predefined velocity. within a given range of at least one police car. Pentalties when busted: Loss of cargo Fine
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22.03.2010 Game Programming Lab 2010 Final Game Pitch Drunk‘O‘Meter!!
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22.03.2010 Game Programming Lab 2010 Game Prototype
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22.03.2010 Game Programming Lab 2010 Physical Prototype Round based board game. Core gameplay: Pickup and delivery Police chasing the player Civilian traffic
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22.03.2010 Game Programming Lab 2010 Digital Prototype
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22.03.2010 Game Programming Lab 2010 Digital Prototype
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22.03.2010 Game Programming Lab 2010 Digital Prototype
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22.03.2010 Game Programming Lab 2010 Digital Prototype
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22.03.2010 Game Programming Lab 2010 Digital Prototype
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22.03.2010 Game Programming Lab 2010 Live Demonstration
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