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March 2003Episodic Metagames & MMOGs Is There Intelligent Life Beyond Massively Multiplayer for Online Games Larry Dunlap founder, Intelligent Life Games
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Where did all these MMOGs Come From?
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The path of a persistent world game The literary fantasy element! A touch of Tolkein – the literary Fantasy element
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The path of a persistent world game Fantasy Role-playing begins! A touch of Tolkein - Fantasy element ADVENTURE! – Colossal Cave Dungeons & Dragons – Defining role-play Leveling
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The path of a persistent world game Medieval Swords & Sorcery! A touch of Tolkein - Fantasy element ADVENTURE! – Colossal Cave Dungeons & Dragons – Defining role-play, Leveling Swords & Sorcery – Farfd & the Grey Mouser
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The path of a persistent world game Text adventuring begins! A touch of Tolkein – The literary Fantasy element ADVENTURE! – Colossal Cave
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The path of a persistent world game Interactive Text Adventuring! A touch of Tolkein - Fantasy element ADVENTURE! – Colossal Cave Dungeons & Dragons – Defining role-play, Leveling Swords & Sorcery – Farfd & the Grey Mouser ZORK – The Adventure continues
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The path of a persistent world game Graphic adventuring success! A touch of Tolkein - Fantasy element ADVENTURE! – Colossal Cave Dungeons & Dragons – Defining role-play, Leveling Swords & Sorcery – Farfd & the Grey Mouser ZORK – The Adventure continues Ultima I - IX
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The path of a persistent world game Text adventuring begins! A touch of Tolkein - Fantasy element ADVENTURE! – Colossal Cave Dungeons & Dragons – Defining role-play, Leveling Swords & Sorcery – Farfd & the Grey Mouser ZORK – The Adventure continues Ultima I - IX Persistence, the Never-ending game & MUD, the Multi-user Dungeon
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The Birth of the Realtime Persistent World MMORPG
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And Now For Something Completely Different!
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The path to an Episodic Metagame Birth of the Wargame The Foundation Trilogy The wargame – Sun Tzu, the Prussians & HG Wells
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The path to an Episodic Metagame The Literary Inspiration! The Foundation Trilogy
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The path to an Episodic Metagame The game beyond the game! The Foundation Trilogy The wargame – Sun Tzu, & the sand table The Metagame – Diplomacy Monopoly Poker
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The path to an Episodic Metagame The Finite Galactic Empire Game! The Foundation Trilogy The wargame – Sun Tzu, & the sand table The Metagame – Diplomacy, board games MegaWars III Massively Multiplayer
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The path to an Episodic Metagame A New Character Definition! The Foundation Trilogy The wargame – Sun Tzu, & the sand table The Metagame – Diplomacy, board games MegaWars III – Massively Multiplayer Starweb, PBM Layered Characters
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The path to an Episodic Metagame The Internet Environment! The Foundation Trilogy The wargame – Sun Tzu, & the sand table The Metagame – Diplomacy, board games MegaWars III – Massively Multiplayer Starweb, PBM – Layered Characters Internet Communications - Email, Instant Messenger,
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The Episodic Metagame
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The Questions! Does an online game have to be infinitely persistent to be immersive? Does an online game have to be Massively Multi-player to be immersive? Does role-playing have to be done by D&D definition?
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Request Game – Game Queue
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The Characters
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The Baron The Philosopher The Raider The Trader The Terminator The Warlord The Houri
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A Different kind of Role- playing
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YOUR HOMEWORLD
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The Starmap
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The War Room
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The Artifacts
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In-Game Email
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What does an EM have in common with the MMOG? Community Communications The Metagame Persistence
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How are EM & MMOGs different? Communications embedded in Internet Anticipation & Suspense as game emotions The Myth of “Real Time” The Metagame – Publisher supported Why 16 Players are more than enough Literacy
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Probably not! Is Imperial Wars a game for you? Drop by and find out! It just might be! Is Imperial Wars a mass market game for everyone?
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THANK YOU! Larry@intelgames.com www.imperialwars.com iwars.org/gdc2003/presentation.htm
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