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March 2003Episodic Metagames & MMOGs Is There Intelligent Life Beyond Massively Multiplayer for Online Games Larry Dunlap founder, Intelligent Life Games.

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Presentation on theme: "March 2003Episodic Metagames & MMOGs Is There Intelligent Life Beyond Massively Multiplayer for Online Games Larry Dunlap founder, Intelligent Life Games."— Presentation transcript:

1 March 2003Episodic Metagames & MMOGs Is There Intelligent Life Beyond Massively Multiplayer for Online Games Larry Dunlap founder, Intelligent Life Games

2 Where did all these MMOGs Come From?

3 The path of a persistent world game The literary fantasy element! A touch of Tolkein – the literary Fantasy element

4 The path of a persistent world game Fantasy Role-playing begins! A touch of Tolkein - Fantasy element ADVENTURE! – Colossal Cave Dungeons & Dragons – Defining role-play Leveling

5 The path of a persistent world game Medieval Swords & Sorcery! A touch of Tolkein - Fantasy element ADVENTURE! – Colossal Cave Dungeons & Dragons – Defining role-play, Leveling Swords & Sorcery – Farfd & the Grey Mouser

6 The path of a persistent world game Text adventuring begins! A touch of Tolkein – The literary Fantasy element ADVENTURE! – Colossal Cave

7 The path of a persistent world game Interactive Text Adventuring! A touch of Tolkein - Fantasy element ADVENTURE! – Colossal Cave Dungeons & Dragons – Defining role-play, Leveling Swords & Sorcery – Farfd & the Grey Mouser ZORK – The Adventure continues

8 The path of a persistent world game Graphic adventuring success! A touch of Tolkein - Fantasy element ADVENTURE! – Colossal Cave Dungeons & Dragons – Defining role-play, Leveling Swords & Sorcery – Farfd & the Grey Mouser ZORK – The Adventure continues Ultima I - IX

9 The path of a persistent world game Text adventuring begins! A touch of Tolkein - Fantasy element ADVENTURE! – Colossal Cave Dungeons & Dragons – Defining role-play, Leveling Swords & Sorcery – Farfd & the Grey Mouser ZORK – The Adventure continues Ultima I - IX Persistence, the Never-ending game & MUD, the Multi-user Dungeon

10 The Birth of the Realtime Persistent World MMORPG

11 And Now For Something Completely Different!

12 The path to an Episodic Metagame Birth of the Wargame The Foundation Trilogy The wargame – Sun Tzu, the Prussians & HG Wells

13 The path to an Episodic Metagame The Literary Inspiration! The Foundation Trilogy

14 The path to an Episodic Metagame The game beyond the game! The Foundation Trilogy The wargame – Sun Tzu, & the sand table The Metagame – Diplomacy Monopoly Poker

15 The path to an Episodic Metagame The Finite Galactic Empire Game! The Foundation Trilogy The wargame – Sun Tzu, & the sand table The Metagame – Diplomacy, board games MegaWars III Massively Multiplayer

16 The path to an Episodic Metagame A New Character Definition! The Foundation Trilogy The wargame – Sun Tzu, & the sand table The Metagame – Diplomacy, board games MegaWars III – Massively Multiplayer Starweb, PBM Layered Characters

17 The path to an Episodic Metagame The Internet Environment! The Foundation Trilogy The wargame – Sun Tzu, & the sand table The Metagame – Diplomacy, board games MegaWars III – Massively Multiplayer Starweb, PBM – Layered Characters Internet Communications - Email, Instant Messenger,

18 The Episodic Metagame

19 The Questions! Does an online game have to be infinitely persistent to be immersive? Does an online game have to be Massively Multi-player to be immersive? Does role-playing have to be done by D&D definition?

20

21 Request Game – Game Queue

22 The Characters

23 The Baron The Philosopher The Raider The Trader The Terminator The Warlord The Houri

24 A Different kind of Role- playing

25 YOUR HOMEWORLD

26

27 The Starmap

28 The War Room

29 The Artifacts

30 In-Game Email

31 What does an EM have in common with the MMOG? Community Communications The Metagame Persistence

32 How are EM & MMOGs different? Communications embedded in Internet Anticipation & Suspense as game emotions The Myth of “Real Time” The Metagame – Publisher supported Why 16 Players are more than enough Literacy

33 Probably not! Is Imperial Wars a game for you? Drop by and find out! It just might be! Is Imperial Wars a mass market game for everyone?

34 THANK YOU! Larry@intelgames.com www.imperialwars.com iwars.org/gdc2003/presentation.htm


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