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Published byMadison Marsh Modified over 8 years ago
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By Chad
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Need to be passionate about robotics Chase Perfection Catch excellence Canburglars
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Money, manpower, time constaints Important and need to be taken into account but don’t buy into them Should make reasonable assesments
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Need to have a goal and objective Drivetrain ◦ Should be robust ◦ Be able to take a beating ◦ Personally I believe it is most important What type of drive would be best for this game
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Should you build a specialized robot Build a robot that is geared for regionals or champs https://www.youtube.com/watch?v=60YK0U maMFk https://www.youtube.com/watch?v=60YK0U maMFk What if you don’t get to champs
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Take into account the Goal and Price difficulty Do what is relatively easy and scores points How much weight do we allocate to a design Need to build within team limits ◦ Manpower ◦ Budget ◦ Mentor Burnout
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In years with defense is it more efficient to play defense Score 10 points or block 10 points??
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Make priority list of designs and subsystems Decide on drivetrain then subsystems Good shooter or good pickup?? Are endgame points important
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Robot does need to specialize to a certain point Must make tradeoffs Can we use one mechanism to control another https://www.youtube.com/watch?v=N- Nf85hDx4Y https://www.youtube.com/watch?v=N- Nf85hDx4Y Nothing wrong with a simple robot often they are the most successful
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Need to build accurate mechanisms Easy to build a shooter hard to build an accurate one Need to come up with a plan that our team can achieve in 6 weeks With no practice robot it helps if robot done by week 6 so programming, and driving can practice
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Robot needs driver aids ◦ Help assimilate game pieces Do we build a specialized robot ◦ If pick another specialized robot and one fails they all fail Best teams use experience to their advantage build what you know you can make Build season ends Saturday of Championships
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NEED TO READ THE RULES!!!!!!!!!!!!! Examine every way to score points and ranking system Keep design general in the beginning then limit your design ◦ We need to score in the top basket then later say we need to shoot a ball from 10ft away in the top ◦ http://www.usfirst.org/uploadedFiles/Community/ FRC/Team_Resources/Archived_Game_Docs/2002% 20-%20Game%20Manual.pdf http://www.usfirst.org/uploadedFiles/Community/ FRC/Team_Resources/Archived_Game_Docs/2002% 20-%20Game%20Manual.pdf https://www.youtube.com/watch?v=2eKvva_ ZCHw https://www.youtube.com/watch?v=2eKvva_ ZCHw
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Is there a chokehold strategy?? ◦ Can we win the game before it has started At highest level this year cans were a chokehold Does it guarantee the win
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Should we forget about certain parts of the game ◦ Co-op this year or score more points Think about auto routines ◦ What should the robot do to score the most in auto Regionals can be won or lost because of auto ◦ 2014 can’t make as many cycles
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It’s a way to keep track of the information we have collected Use ipads or pen and paper ◦ At champs excel spreadsheet Should have a team of scouts that rotate
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FIRST matches are like sports they are interesting and the strategy that goes into each match is exciting IF you like watching sports you might like scouting
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A lot of times seen as busy work It should be respected it is not punishment Scouts need to realize the data they collect is what the team is using for alliance selections on Saturday
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Good scouting can create strong alliances that can overcome better alliances Scouting doesn’t guarantee a win but doing it badly guarantees a loss
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The team uses the data you collected However if data is incorrect the team leads and drivers have to work late in the night on Friday to reconstruct the data when everybody should be sleeping
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Scouting should be respected and fun ◦ Some teams bet on matches to make them more interesting If you are passionate about scouting other kids will become passionate also Scouts are extremely valuable The data they create is used for alliance selection
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The drive team should not be making the alliance selection rather they need to talk to the scouts and strategists on who they think is good
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Keep track of penalties, auto scoring, where teams line up robot at What do they do in auto and during a match Are their drivers crazy or consistent Does the team carry out a strategy or wing it
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Look for functionalities of a robot Unique subsystems or designs??? A design that complements your design well Maybe something you could use on your robot ◦ Don’t copy their design exactly
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Drivetrain ◦ What type and power what transmission ◦ Tank ◦ Swerve ◦ Mecanum ◦ Holonomic or Slide ◦ Kiwi ◦ Omni ◦ Grasshopper
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http://www.simbotics.org/resources/mobility /drivetrain-selection http://www.simbotics.org/resources/mobility /drivetrain-selection
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OPR and CCWM Are they reliable ways to assess teams OPR-Offensive Power Ranking OPR is the expected points contribution of any given robot to an alliance. It is calculated using a system of simultaneous equations
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CCWM- Calculated Contribution to Winning Margin CCWM stands for "calculated contribution to win margin". It's similar to OPR in the sense that it's supposed to be a calculation of your teams contribution to your alliance's winning point margin in a given match (where as OPR is just a calculation of points contributed to your total score).
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List should be made Friday night and have around 28 teams on it Discuss strategy what would be the ideal partner Who is on the do not pick list ◦ Destroys landfill
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Should we pick a robot that is a good shooter and another good shooter then maybe one for defense If lower seed 6-8 try and pick 3 robots that are all pretty good maybe gamble a little IF a high seed don’t make a pick that is a risk want all consistent robots
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Should be a calm and level headed person Should not send someone who will get angry, become worried or sad Should we break up alliances??
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The selector has more time than you think when selecting robots Do not be pressured by crowd or announcer Say a team that was already picked to buy time
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Someone in stands should be keeping track of the other alliances points and strategies That way you can develop a strategy to defeat them
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Teams and robots should not be getting in each other’s way Where will you be cycling or building stacks What can there robot actually do not what they say it can do Try and develop a strategy where everyone is maximizing points
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