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Chapter 12-1 Brain Development from one to three

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1 Chapter 12-1 Brain Development from one to three

2 The Role of intelligence
Intelligence- the ability to interpret and understand everyday situations and to use prior experiences when faced with new situations or problems. Capacity to learn Heredity(20%) and environment (80%) shape intelligence. Environment should include: Promotes learning and stimulates senses Interactions with caregivers Appropriate play things Plenty of encouragement

3 Incidental Learning Unplanned learning Example child pushing a button and cause music to play Examples?

4 Trial-and-error learning
A child tries several solutions before finding one that works. Example: Child trying to use her brothers toy Child trying to use her brothers toy

5 Imitation Learning by watching and copying others
Example: Children copying older brother or sister

6 Directed Learning Learning that results from being taught, often by parents, caregivers, teachers, or older siblings. Examples: at school- learning the alphabet by pictures At home- demonstrating how to play Go Fish Examples?

7 Concept Development Concepts-general categories of objects and information and the words for those concepts in stages. Categorize objects by shape, color, and size Example: Toddler might think any round food is a cookie

8 Attention At any given moment the 5 senses are bombarded with information. What is going on right now?!-how are you using your 5 senses this very moment? In order to function, we must have the ability to focus our attention on the task at hand and block out the sensory information. Infants and young children are unable to do this They try to make sense of everything and that is why they are easily distracted

9 Memory Without memory there would be no learning
Experiences that are forgotten cannot affect later actions or thoughts Short-term memory= is brief and allows people to accomplish many everyday tasks without burdening the brain with storing unimportant information indefinitely Example: looking up a number in a phone book Long-term memory= is for more important data First the information must enter the short-term memory and be judged if important to remember . Then it is stored in the long-term memory

10 Demonstrating Memory Babies- learn to recognize faces of primary caregivers. (faces and foods) 6months to 1year- recall memory- ability to remember more for longer periods of time. Example: they do not like cats because one scratched them 3 years old- develops long term memory= can retain facts

11 Challenge!! Brainstorm ways to define the concept of
Today Yesterday Tomorrow You will be trying to explain these words to a 3 year old This is a hard concept for a 3 year old to grasp

12 Perception The information received through the senses
This sensory information reinforces established connections in the brain and sparks new ones. Two and three year olds say: Why? What’s that? Helps improve perception How can caregivers help? Answer children’s questions Talking about what you are doing Use descriptive observations If taking a walk outside, what could you say?

13 Reasoning Is necessary to gain the ability to solve problems and make decisions and is also important in recognizing relationships and forming concepts Babies show signs of simple problem solving at 4 to 6 months Children learn to make good decisions through PRACTICE What kinds of decision-making opportunities might be appropriate to offer to a 3 year old?

14 Challenge!! With a partner discuss ways to avoid saying “NO”.
Think of ways to tell a child without saying “no” that he cannot: Have ice cream for breakfast Ride his tricycle in the house Climb up on the roof of the garage

15 imagination Becomes apparent at about 2 years of age
Enhances learning because allows the child to try new things and act out a variety of roles. Example? Calms child’s fears…lets parents aware of emotions Hard to tell the difference between reality and imagination

16 Creativity The imagination is used to produce original ideas
Are often displayed through an object others can see-painting or drawing Can also be: Daydreams Dramatic play Silly stories

17 How to encourage imagination and creativity
Encourage exploration- drawing, clay, building, dressing up, telling stories Provide multipurpose toys can use more than one way Blocks, boxes Allow for unstructured time Small amount of tv Resist the inner critic Respond if child drew a cat with 3 eyes-question Reward the young creator Display child’s picture Talk to family members about drawing

18 Curiosity Helps brain development and learning
Causes children to wonder “WHY” and “HOW” Children need the freedom to explore


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