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Information Rules: A Strategic Guide to the Network Economy Part II The Information Economy Indra K Maharjan
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Information Rules Summer 07 2 Century ago The world become smaller. Rapid communication technology Unprecedented scale of economics. Built vast empires. Great fortunes, Monopoly. Government interruption.
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Information Rules Summer 07 3 Now Technology changes but economic law does not. Focused on trees of technological change, fail to see forest. Success and failure E.g. Netscape, software and hardware. System
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Information Rules Summer 07 4 Information Anything that can be digitized: encoded as a stream of bits. –Text, images, videos, music, etc. –a.k.a. content, digital goods Unique cost characteristics Unique demand characteristics Value: entertainment, business
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Information Rules Summer 07 5 Cost structure Expensive to produce, cheap to reproduce High fixed cost, low marginal cost –Not only fixed, but sunk –No significant capacity constraints –Customer value, not production cost. – Particular market structures Monopoly Cost leadership Product differentiation (versioning)
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Information Rules Summer 07 6 Rights Management Low reproduction cost is two-edged sword –Cheap for owners (high profit margin) –But also cheap for copiers Maximize value of IP, not protection Examples –Library industry –Video industry
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Information Rules Summer 07 7 Consumption Characteristics Experience good –Browsing –Always new –Reputation and brand identity E.g. Kantipur
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Information Rules Summer 07 8 Economics of attention Overload – Economics of attention –Herbert Simon: “a wealth of information creates a poverty of attention” –Locating, filtering and communicating – Hotmail example – Broadcast, point-to-point, hybrid –Web servers-behavior of customers
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Information Rules Summer 07 9 Technology Infrastructure to store, retrieve, filter, manipulate, view, transmit, and receive information As BOTTLE is to WINE. Adds value to information by making it more accessible. –Web = 1 terabyte of text = 1 million books –If 10% useful = 1 Borders Bookstore –Value of Web is in ease of access Front end to databases, etc. Currency
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Information Rules Summer 07 10 Systems Competition Microsoft-Intel: Wintel –Intel Commoditize complementory chips –Microsoft Commoditize PCs (ISVs, OEMs) Apple –Integrated solution –Worked better, but lack of competition and scale led to current problems
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Information Rules Summer 07 11 Lock-In and Switching Costs Example: Stereos and LPs –Costly switch to CDs Systems lock-in: durable complements –Hardware, software, and wetware –Individual, organizational, and societal
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Information Rules Summer 07 12 Network Effects Value depends on number of users Positive feedback –Fax (patented in 1843) –Internet (1980s) Indirect network effects – Software Expectations management –Competitive pre-announcements
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Information Rules Summer 07 13 Compatibility Examples –Beta v. VHS –Sony v. Philips for DVD Role of 3rd parties Read v. write standards Backwards compatibility? –Windows 95 –Windows NT
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Information Rules Summer 07 14 Basic Strategies Go it alone Partnerships (Java) Formal standard setting – Widespread use – Licensing requirements Competition in a market or for a market?
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Information Rules Summer 07 15 Policy Understand environment IP policy Competition policy – Regulation – Antitrust Electronic commerce – Contracts – Privacy
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Information Rules Summer 07 16 Information is Different… but not so different Key concepts –Versioning –Lock-in –Systems competition, –Network effects
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Information Rules: A Strategic Guide to the Network Economy The Information Economy Carl Shapiro Hal R. Varian
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