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Computer Assisted Language Learning Sep 9 th
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What’s CALL? Computer Assisted Language Learning (CALL) may be defined as the search for and study of applications of the computer in language teaching and learning
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Types of CALL Programs 1. CALL-specific software 2. Generic software 3. Web-based learning programs 4. Computer-mediated communication (CMC) programs
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Types of CALL Activities multiple-choice & true/false quizzes gap-filling exercise/cloze Matching re-ordering/sequencing crossword puzzles games simulations writing & word-processing concordancing web quests/searching web publishing online communication (synchronous and asynchronous)
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Caveat: Caveat: - Computer technology has to be treated as an aid, but not a panacea. - The effectiveness of CALL cannot reside in the technology itself but in how it is put to use and for what purposes.
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Roles of the Computer in language learning and teaching: computer as tutor for language drills or skill practice computer as a tool for writing, presenting, and researching computer as a medium of global communication
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Structural / Behavioristic CALL (1960s -1970s) Structural / Behavioristic CALL (1960s -1970s) View of Language: Structural (a formal structural system) English Teaching Paradigm: Grammar- Translation & Audio-lingual Principal Use of Computers: Drill and Practice Principal Objective: Accuracy
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Communicative / Cognitive CALL (1980s -1990s) Communicative / Cognitive CALL (1980s -1990s) View of Language: Cognitive (a mentally constructed system through interaction) English Teaching Paradigm: Communicative Language Teaching Principal Use of Computers: Communicative Exercises (to practice language use; non-drill format) Principal Objective: Fluency
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Integrative / Sociocognitive / Socioconstructive CALL (1990s -present) Integrative / Sociocognitive / Socioconstructive CALL (1990s -present) View of Language: Sociocognitive (developed in social interaction through discourse communities) English Teaching Paradigm: Content- based & ESP/EAP Principal Use of Computers: Authentic Discourse (to perform real-life tasks) Principal Objective: Agency (*definition: "the satisfying power to take meaningful action and see the results of our decisions and choices" Murray, 1997, p. 126)
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Two types: Multimedia CALL (CD-ROMs) and Web- based CALL (on the Internet) 1) Multimedia CALL 2) Web-based CALL a. CMC b. the web
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How Computers can be used in the Language Class 1) Teaching with one computer in the class 2) Teaching in the computer network room (network-based language teaching) 3) Self-access learning (independent learning) 4) Distance learning
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Principles of Using and Designing CALL Programs Principles of Using and Designing CALL Programs - student/learner-centeredness (to promote learner autonomy) - meaningful purpose - comprehensive input - sufficient level of stimulation (cognitively and affectively) - multiple modalities (to support various learning styles and strategies) - high level of interaction (human-machine and human-human)
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