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Published byTheodore Carter Modified over 9 years ago
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The Cryptid Proposed Final
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The Game Initial Goals o Setting o Investigators o The Child o The Spirit o Gameplay
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Roles Lead Designer o Game and level design Production Lead o Time planning o RedMine o Scrum Master Lead Programmer o Code standard o Blueprint architecture Art Director o Art standard o Divide work between graphic artists
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The Production Process Planning o Feature list o Timeplan Scrum o Weekly planning meetings o Daily morning meetings Feature Evaluation/Bug Hunt o Game Test o Evaluation o Implementation/Fixing Department Meetings o Graphic Artists with Art Director o Programmers with Lead Programmer
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Workflow - Programmers Planning o What needs to be done? o How much time will it take? Analysing o How can the problem be solved? Implementing o Implement the solution. Testing o Does the implementation work as expected?
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Workflow – Graphic Artists Planning o What needs to be done? o How much time will it take? Creating o Modelling o Texturing o Rigging/Skinning o Animating o Shading Solutions
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Show Game Where we ended up
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Questions?
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