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Creating User Interfaces Qualitative vs Quantitative research. Sampling. Panels. Homework: Post proposal & work on user observation study. Next week:Review HTML & JavaScript
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Schedule Next week: HTML5 JavaScript recap User observation study presentations week after next. – Be prepared for the first day! Have 1-pager. Embedded computers. Plan studies Embedded apps presentations. Spring break VoiceXML: 2 weeks Teaching project. Various topics. Presentations.
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Research Much research in usability is more-or-less qualitative – Observations – Focus groups Monitoring systems MAY apply a metric to complaint and act once a threshold is reached. Still, there may be reasons for gathering quantitative information – what capacity is required Storage Simultaneous response – speeds
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Panels Recruit a panel of people – Answer questions and/or – Be willing to be monitored on actions Often, open-ended recruiting and/but determine critical demographics – Age – Gender – Location – Device – ? Do need to decide if those who volunteer are different from the regular population.
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Interpret findings Assume you have accurate model of the user population Adjust (normalize) findings CategoryActual pop.PanelProducedAdjusted Desc.APX=(A/P)*X Young men10000103 34533495 Old men400085 2109882 Young women 500056 877768 Old women 400061 785115
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Very quick Statistics Mean Median Standard Deviation and Variance Normal distribution
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Sampling Done to make an informed estimate of something for a large population (of people or things) when it is too expensive or difficult to ask every person or measure every thing. Typical finding: We are 95% that the actual value or proportion is within a certain range x- Margin_of_Error <= x <= x+Margin_of_Error
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Example Find out how many people think the latest version of your program is better than the last. Ask N people. Say p is the proportion that said yes. Margin_of_error = ztransform * square_root((p)* (1-p)/N) Where ztransform is based on confidence level 1.96 for 95%.
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Example continued N is 1500. p is 822/1500 or 54.8% M = 1.96 * SQRT((822/1500)*(678/1500)/1500) M is 2.5% So we are 95% confident that between 54.8-2.5 which is (about) 52.3 % and 54.8+2.5 which is (about) 57.3 % think the new system is better….
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Caution There is a chance (say 1/20) that the prediction is wrong. If you want something less, then choose a different confidence level with a different z-transform – Typical choice: 99% confidence, multiply by 2.58 Bigger margin means more confident. – We are
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Example with different confidence level N is 1500. p is 822/1500 or 54.8% M = 2.58 * SQRT((822/1500)*(678/1500)/1500) M is 3.3% So we are 99% confident that between 54.8-3.3 which is (about) 51.5 % and 54.8+3.3 which is (about) 58.1 % think the new system is better….
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Warning The formula works if the sample is truly random, that is – Every person in the whole population stands the same chance as being in the sample. – Predictions fail when sample isn't random. – Well-done analysis of election polling works Reference Nate Silver
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Reference The Cartoon Guide to Statistics by Larry Gonick and Woollcott Smith. Consider taking Introduction to Statistics course. Probably offer Operations Research and Data Science next Spring.
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Panels and/or testing When testing for usability, need to evaluate costs/benefits of formal testing versus access to subjects that will supply more information. Comments?
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Classwork / Homework Form teams. Plan project. Post proposal for user observation study (indicating teams) Start study Next week: Review HTML5 and JavaScript – Processing JS is an option.
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