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3D Moving Mirror Modeling 20071258 CSE Lee Chan Kee 20071106 CSE Min Jae Seul.

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Presentation on theme: "3D Moving Mirror Modeling 20071258 CSE Lee Chan Kee 20071106 CSE Min Jae Seul."— Presentation transcript:

1 3D Moving Mirror Modeling 20071258 CSE Lee Chan Kee 20071106 CSE Min Jae Seul

2 Contents What we have implemented Before & After Technical Explanation about mirror Demonstration - Camera walking - Mirror moving

3 What we have implemented Room Drawing Implementing Moving Mirror Stencil TestRay Tracing - Object Modeling - Object Rendering - Texture mapping - Camera Walking - One Mirror Drawing - Moving Animation - Image on the mirror - Reflection

4 Before – Simple Texture room

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7 After – Image Texture Room

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10 After (Demo) – Movable Mirror

11 After (Demo)– More Realistic Camera Walking - With mouse trigger, we can handle camera Angle - With Keyboard trigger, we can handle camera position

12 About Mirror - Stencil Test the stencil buffer is used to limit the area of rendering(stenciling).

13 About Mirror - Stencil Test Draw the room & object (which are turned over). Store in stencil buffer 1 1 1 1... 0 0 0 0... When buffer bit is 1, Pass the stencil test.

14 About Mirror - Stencil Test Draw the room & object Draw the mirror phase using stencil buffer. But, we should apply reflection!!

15 About Mirror - Ray Tracing Scene Eye Point Reflector 2α2α

16 About Mirror - Ray Tracing Scene Eye Point Reflector θ 2α+2θ

17 Demo – Camera walking – 30s http://vimeo.com/68877294 http://www.youtube.com/watch?v=gShC3jz6HO4&feature=youtu.be

18 Demo – Mirror basic – 30s http://vimeo.com/68877419 http://www.youtube.com/watch?v=p_GKcuZG4R0&feature=youtu. be

19 Demo – Mirror moving – 30s http://vimeo.com/68877420 http://www.youtube.com/watch?v=l7XGAID8a8U&feature=youtu.be

20 Reference http://en.wikipedia.org/wiki/Ray_tracing_(graphics) http://www.csc.villanova.edu/~mdamian/CSC8470/notes/GLTexture s/ - openGL texture mapping.http://www.csc.villanova.edu/~mdamian/CSC8470/notes/GLTexture s/


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