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Published byLenard Warner Modified over 8 years ago
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Introduction Second LifeSecond Life: A free (3D) virtual world where uses can socialize, connect, and create using voice and text chat. FacebookFacebook: Similar to Second Life and connects people with friends and others to share ideas, etc. Creative CommonsCreative Commons: A system in which copyrights holders allow other people part of their copyrights to use it to do creative work. (「創造的共有 地」) (ex) Musical composer: allows other people to use part of the music.
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Chapter 1 Technology in the classroom
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Technology in language teaching ● Young learners are growing up with technology. ● English (an international language) in technologically mediated contexts ● The Internet—opportunities for authentic tasks and materials ● Integrating technology into teaching ● ICT tools can help students with the four skills
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Attitudes to technology ● Digital natives and digital immigrants ● Technophobes and technogeeks ● Teachers’ negative attitudes towards technology --a lack of confidence --a lack of facilities --a lack of training cannot see the benefit of technologies in the classroom ● Technology does break down occasionally = Multimedia can be multi-failure. backup plans
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Skills and equipment for getting started Basic skills you need: --how to use Microsoft Word --how to send and receive email --how to use the Internet
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